Pale Rider/Builds

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Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Pale Rider.jpg Pale Rider
Teal Purple Yellow Teal 5 8 8
Pros
  • Very good in Ailment Team, as Pestilence will kill any enemy after 2 turns! This is very important as Ailment Teams struggle to build demons combining high damage, ailment rates and speed (they want to go first).
  • Good synergy with ailment-sweeper Nergal (they complete each other).
  • Very effective in PVP Defense, catch teams without ailment cleanse.
  • Excellent in Targetted PVP Offense for Sunday last PVP hour: killing teams fast during the last hour is important, and Pale Rider kills in 2 turns.
  • Gains the strongest debuff Debilitate in Yellow.
Cons
  • Ailments generally fall flat in late PvE because of inflated enemy stats
  • Hard countered by Ailment Cleansers like Daisoujou in PVP.
  • Pestilence only kicks in at the end of enemy's turn, giving them one whole turn to cleanse it away or just outright kill him.
  • Panels 1 and 2 don't contribute to the Ailment build.

PvE Builds

PvP Builds