Gloom
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Gloom (sometimes called "Depress" in-game) is a special status effect.
Contents
Mechanics
A demon afflicted by Gloom will have the following effects applied to them:
- -20% physical hit rate
- -20% physical evasion rate
- -20% critical rate
- -20% chance to inflict status ailments
- +20% chance to receive a critical attack
- +20% chance to become afflicted by a status ailment
Gloom cannot be removed by skills that would remove status ailments, such as Prayer.
- Gloom also cannot be prevented by skills that would prevent ailments, such as Barrier.
Gloom cannot be removed by skills that would remove good status effects, such as Silent Prayer.
Interaction with Zenith
Zenith is Gloom's opposite, and the effects will cancel each other out if both are applied at once, much like buffs.
- For example: if an enemy is already Gloomed and then receives Zenith, both effects will disappear and the demon will be in a neutral state.
Gloom Appliers
Skills
Type | Name | MP Cost | Target | Skill Points |
---|---|---|---|---|
Passive | Call of R'lyeh | Passive | All Enemies | - |
Passive | Crawling Chaos | Passive | All Enemies | - |
Demon Panels
Demon | Panel # | Effect |
---|---|---|
Trumpeter | Panel 4 | Activates the following Chain Effect at the beginning of own turn: Inflict Gloom on all enemies. (1 turn). +50% to damage dealt to enemies in a state of Gloom. |
Chain Effects upon applying Gloom
Demon Panels
Demon | Panel # | Effect |
---|---|---|
Cthulhu | Panel 2 | Activates the following Chain Effect when an enemy is inflicted with Gloom: Reduces ATK/DEF of all enemies by 20%. (2 turns) |
Nyarlathotep | Panel 2 | Activates the following Chain Effect when an enemy is inflicted with Gloom: Increases own party's ATK and DEF by 20%. (2 turns) |
Chain Effects against Gloomed enemies
Skills
Type | Name | MP Cost | Target | Skill Points |
---|---|---|---|---|
Passive | Call of R'lyeh | Passive | All Enemies | - |
Passive | Crawling Chaos | Passive | All Enemies | - |
Demon Panels
Demon | Panel # | Effect |
---|---|---|
Trumpeter | Panel 4 | Activates the following Chain Effect at the beginning of own turn: Inflict Gloom on all enemies. (1 turn). +50% to damage dealt to enemies in a state of Gloom. |