Mortal

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Revision as of 04:04, 13 August 2022 by Boblers (talk | contribs) (Mechanics: regarding chance)
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Mortal is a special property that some skills may have.

Mechanics

If a skill has the Mortal property, then there is a chance (indicated by the skill) that a demon attacked by that skill will instantly die.

Mortal does not work on bosses (indicated by a large green HP bar, instead of a small yellow HP bar).

Null Mortal can be applied temporarily or permanently.

  • If it is temporary, then it is indicated by the following icon: Icon Null Mortal.png
  • If it is permanent, no icon appears.

If a Mortal skill fails to kill the target, and that skill has damaging properties (attack power, element, etc), then those properties will be used to deal damage to the target instead.

Mortal Appliers

Skills that apply Mortal

Type Name MP Cost Target Skill Points
Almighty.png Almighty Death Flyers 8 MP All Enemies -
Dark.png Dark Die for Me! 7 MP Single Target -
Fractional.png Fractional Do Me A Favor 9 MP All Enemies -
Fire.png Fire Guillotine Blaze 6 MP Single Target -
Phys.png Phys Occult Flash 8 MP Single Target -
Passive.png Passive Yaxche Passive Single Target -

Demon Panels that apply Mortal

Demon Panel # Effect
Alice.jpg Alice Panel 4 Activates the following Chain Effect when Die For Me! is activated: Inflicts Dark (Magic) Pierce effect damage (Power: 200) on a single enemy with 100% chance to inflict Mortal. Nullifies all death prevention skills.

Temporary Mortal Nullification

Skills that temporarily nullify Mortal

Type Name MP Cost Target Skill Points
Passive.png Passive Enma's Judgement Passive All Party Members -
Passive.png Passive King of Vengeance Passive Self -
Passive.png Passive Nastrond Passive Self -
Support.png Support Tetraja 4 MP All Party Members 4
Support.png Support Virtuous Prosperity 6 MP All Party Members -

Demon Panels that temporarily nullify Mortal

Demon Panel # Effect
Masakado A.jpg Masakado A Panel 2 Activates the following Chain Effect at the beginning of the 1st turn: Own party becomes immune to Mortal skills. (1 turn)

Removing Temporary Mortal Nullification

Skills that remove temporary Mortal nullification

Type Name MP Cost Target Skill Points
Support.png Support Measured Fate 6 MP All Enemies -
Passive.png Passive Sins of Sodom Passive All Enemies -

Permanent Mortal Nullification

Skills that permanently nullify Mortal

Type Name MP Cost Target Skill Points
Passive.png Passive Null Mortal Passive Self 12
Passive.png Passive Call of R'lyeh Passive Self -
Passive.png Passive Dragon of Hesperia Passive Self -
Passive.png Passive Fox Sin of Greed Passive Self -
Passive.png Passive Stella Maris Passive Self -

Demon Panels that permanently nullify Mortal

Demon Panel # Effect
Asherah.jpg Asherah Panel 4 +50% to max HP. Adds Null Mortal.
Echidna.jpg Echidna Panel 1 Adds Null Mortal. +20% to max HP.
Mot.jpg Mot Panel 2 Adds Null Mortal. +20% to max HP.
Mozgus.jpg Mozgus Panel 3 Adds Phys Pierce. Adds Null Mortal. +20% to max HP.
Nebiros.jpg Nebiros Panel 2 Adds Null Mortal. +20% to max HP.
Shaddai.jpg Shaddai Panel 1 +20% to max HP. Adds Null Mortal.