Difference between revisions of "Masakado A/Builds"
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*Easily countered by outspeeding, as he has no T2 benefits. | *Easily countered by outspeeding, as he has no T2 benefits. | ||
*[[Kuyo Flash]] would almost be better if it didn't do damage, as it doesn't hit hard enough to pierce through bulwarks, has no remnants, and is easily countered by [[Five Elements]]. | *[[Kuyo Flash]] would almost be better if it didn't do damage, as it doesn't hit hard enough to pierce through bulwarks, has no remnants, and is easily countered by [[Five Elements]]. | ||
+ | *None of his Awaken skills are particularly useful for him. [[Enduring Soul]] is his "best," but it won't be that useful considering that he's built for a fast team where the only thing that matters is high offensive power and high accuracy for physical attackers. [[Myriad Arrows]] could be useful to take advantage of his innate Pierce, but as just said, it isn't a good Phys skill. | ||
+ | **[[Drain Light]] in teal can be clutch when paired with [[Baphomet A]] if encountering a [[Metatron M]] team. | ||
*Completely overshadowed by [[Unit 01 Dx2 Type]]. | *Completely overshadowed by [[Unit 01 Dx2 Type]]. | ||
|notes= | |notes= | ||
*Cannot be used in the same team as [[Masakado]]. | *Cannot be used in the same team as [[Masakado]]. | ||
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}}<section end=tierentry /> | }}<section end=tierentry /> | ||
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Revision as of 11:36, 20 December 2024
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
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PVE | PVP | Offense | Defense | ||||
Masakado A |
A | C | C | - | |||
Pros |
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Cons |
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Notes |
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Synergies | - | ||||||
PvE Builds
PvP Builds
Archetype(s)
- Red: Discounted Myriad Arrows for a strong Phys skill to dish out some damage if necessary.
- Purple: Enduring Soul for survivability. Especially useful when facing against Surt A.
Skill Transfers
Since Herokado is mainly used for the Extra Press Turn + Offensive buffs from Kuyo Flash, support skills to help the Herokado Turn 1 team build are more useful. But, attacks are still useful in a pinch.
Support Skills:
- Speedster/Epitome of Swiftness: Boosts team speed. A must have in Herokado T1 as you want to be as fast as possible to activate Guardian of the East.
- Auto-Taruka/Rakunda/Sukuka/Sukunda: Helps to offset any enemy auto buffs/debuffs to ensure Kuyo Flash gives you all, if not, most of the offensive buffs and debuffs.
- Solar Prosperity/Solar Downfall: Similar to the Auto skills but its 2 in 1 (Team ATK + EV/AC buff in Prosperity, Enemy DEF + EV/AC debuff in Downfall), however, they are much harder to obtain.
Attacks:
- Herculean Strike L: Cheap Phys AoE great for cleaning up any remaining enemies with endures.
- Vorpal Blade: A stronger Phys AOE to chip enemies so your sweepers can guarantee kills.
Damage Boosters:
- Serial Killer: Boosts Kuyo Flash, Myriad Arrows, etc. damage.
- Almighty Boost/Almighty Survivor: Directly boosts Kuyo Flash damage. Survivor adds an extra endure.
Other/Misc. Skills:
- Enduring Soul +/Endure: Adds survivability.
Brands
- Stat priorities: Speed%, Phys ATK%
- Divine: Allows him to cast Kuyo Flash on turn 1 if not P3 (and if P3, it allows Kuyo Flash to be cast T1 if facing Alice A).
- Speed: Boosts team speed.
- War: Boosts damage if needed.
- Lead: Helps him to be 1st or 2nd in rotation if using other demons that are just as fast if not faster.
Mitama
- STR (20): Boosts his damage output.
- VIT (10): Adds bulk.
- AGI (20): To boost his accuracy and team speed.
Build(s)
Zoom Zoom! | |||
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Transferred Skills | Notes:
Any auto buff can replace EOS if you are behind on buff control. You'll want as much Speed% to be as fast as possible, Phys ATK% is secondary, but if you can get both in your brands, all the better. | ||
Epitome of Swiftness | Speedster | ||
Infused Mitama | |||
St 20 Vi 10 Ag 20 | |||
Brands | |||
Divine + Speed with Speed% | |||
Target Stats | |||
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