Difference between revisions of "Deadly Melody"

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<nowiki>Increases two of the following by 20%: ATK, DEF or EV/AC of all party members. (1 turn) </nowiki><br>
 
<nowiki>Increases two of the following by 20%: ATK, DEF or EV/AC of all party members. (1 turn) </nowiki><br>
 
<nowiki>Reduces two of the following by 20%: ATK, DEF or EV/AC of all enemies. (1 turn)</nowiki>
 
<nowiki>Reduces two of the following by 20%: ATK, DEF or EV/AC of all enemies. (1 turn)</nowiki>
|levels=<nowiki></nowiki>
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|levels=<nowiki></nowiki><br>
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<nowiki></nowiki><br>
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<nowiki>Lv2: +5% to Ailment Infliction.</nowiki><br>
 +
<nowiki>Lv3: +10% to Ailment Infliction.</nowiki><br>
 +
<nowiki>Lv4: +20% to Ailment Infliction.</nowiki>
 
|icon={{{icon}}}
 
|icon={{{icon}}}
 
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{{ #ifeq: {{{icon}}} | yes | | {{:Deadly Melody/Demons}}}}
 
{{ #ifeq: {{{icon}}} | yes | | {{:Deadly Melody/Demons}}}}

Revision as of 06:49, 26 June 2022

Type Description
Passive.png Deadly Melody | Demons | MP: Passive | Skill Points: - | Target: Self | Use Limit: ∞

Activates the following Chain Effect when an enemy is inflicted with a status ailment:
Increases two of the following by 20%: ATK, DEF or EV/AC of all party members. (1 turn)
Reduces two of the following by 20%: ATK, DEF or EV/AC of all enemies. (1 turn)

Lv2: +5% to Ailment Infliction.
Lv3: +10% to Ailment Infliction.

Lv4: +20% to Ailment Infliction.
Demons to transfer skill from
Default / Gacha Archetype Demon
ArchClear.png
ArchRed.png
ArchYellow.png
ArchPurple.png
ArchTeal.png
Demons with skill
Awakened Archetype Demon

Innate Skills

David
ArchClear.png
ArchRed.png
ArchYellow.png
ArchPurple.png
ArchTeal.png