Difference between revisions of "Gogmagog/Builds"
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BillyFiend (talk | contribs) (→Role Summary) |
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*Abysmal AGI means he misses. A lot. | *Abysmal AGI means he misses. A lot. | ||
*No innate Pierce. | *No innate Pierce. | ||
+ | *Lack of [[Null Mortal]] makes his bulk completely useless in todays meta. | ||
|notes= | |notes= | ||
*Single target nukes will still hurt him a lot, especially with bonus damage from exploiting his multiple weaknesses. | *Single target nukes will still hurt him a lot, especially with bonus damage from exploiting his multiple weaknesses. |
Revision as of 10:07, 26 May 2022
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | Democalypse | |||
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PVE | PVP | Offense | Defense | Prelim | Boss | ||
Gogmagog |
4 | 3 | 3 | 4 | 3 | ||
Pros |
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Cons |
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Notes |
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PvE Builds
Archetype(s)
- Red: Discounted Muscle Punch for a strong ST nuke skill.
- Teal: Repel Phys to be paired with Alilat/Atavaka/Demiurge to cheese some fights.
Skill Transfers
Damage boosters for Earthquake and Muscle Punch if red. Accuracy boosters to fix his bad hit rate. Support Skills if used primarily for his panels and repel phys
Damage Boosters:
- Phys Amp: Highest Phys damage modifier.
- Epitome of Carnage: Boosts Phys damage and crit rate.
- Phys Survivor: Phys damage modifier + endure.
- Phys Boost: Early game/budget option for Gigantomachia in red.
Accuracy Boosters:
- Great Aim: Highest accuracy modifier.
- Epitome of Finesse: Boosts accuracy and crit rate.
- Epitome of Aggression: Boosts accuracy + has ailment resistance.
- Good Aim: Early game/budget option.
Support skills:
- Lydia: Provides passive healing to party members, really good for long boss fights.
- War Cry/Dance, Acid/Fog Breath, Blood Rush, Nocturne: Provides manual buff control
- Recarmdra/Samrecarm: Provides revives in a pinch.
- -kaja/-nda skills: Early game/budget option.
- Recarm: Early game/budget option.
Other/Misc. Skills:
- Enduring Soul/+: Adds survivability.
- Phys Pierce (Weak): Provides him Phys Pierce to cast Earthquake and Muscle Punch against demons with NDRs.
Brands
- Stat priorities: Phys DEF%, HP%
- Guard: Boosts Phys DEF and Earthquake and Muscle Punch damage.
- Life: Boosts his bulks.
- Aim: Boosts his bad accuracy.
- Ward: Protects him ailments for 3 turns.
Mitama
- VIT (20): To boost his HP and Phys DEF.
- STR (20): Boosts his Phys DEF.
- LUK (10): Increases his chances of landing crits and his chances of landing hits.
Build(s)
Earth Shaker | |||
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Transferred Skills | Notes:
Maxing out on Phys DEF and damage boosters allows Gog to reach astronomical levels of damage especially when powered up by the likes Hell Gongen, Phys Berserk, etc. Red provides him a much stronger ST skill to nuke down a single enemy. | ||
Epitome of Carnage | Phys Amp | ||
Infused Mitama | |||
St 20 Vi 20 | |||
Brands | |||
Guard x2 with Phys DEF% | |||
Target Stats | |||
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Pogmagog | |||
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Transferred Skills | Notes:
Support oriented build. With P2 and/or 3, Gog can make Phys oriented fights more manageable. Transfers can be anything to suit a certain situation. | ||
Lydia | Acid Breath | ||
Infused Mitama | |||
St 20 Vi 20 Lu 10 | |||
Brands | |||
Life + Ward with HP% | |||
Target Stats | |||
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