Difference between revisions of "Skull Knight/Builds"
m (→Role Summary) |
(SK writeup) |
||
Line 13: | Line 13: | ||
! style="width: 100px" class="unsortable" | PVE !! style="width: 100px" class="unsortable" | PVP !! Offense !! Defense | ! style="width: 100px" class="unsortable" | PVE !! style="width: 100px" class="unsortable" | PVP !! Offense !! Defense | ||
|- | |- | ||
− | <section begin=tierentry />{{TierData|demon=Skull Knight|pvebest1=Purple|pvebest2=Teal | + | <section begin=tierentry />{{TierData|demon=Skull Knight|pvebest1=Purple|pvebest2=Teal|pvpbest1=Teal|pvpbest2=Purple |
− | |pve= | + | |pve=8 |
− | |offensive=|defensive= | + | |offensive=8.5|defensive=9 |
|pro= | |pro= | ||
+ | *'''Demons die when they are killed''' by [[Sword of Actuation]], unable to be revived. This makes him a powerful counter to Revive team/strats. | ||
+ | *[[Sword of Actuation]] has a ridiculously low MP cost at max level (5 MP) - Even without Panels it can be cast Turn 1 with War Brands. Panel 2 further reduces it to 4 MP, allowing it to be cast twice on Turn 1. | ||
+ | *[[Foe of Demons]] defensively buffs your team at the start of your opponent's turn, increasing your odds of surviving. | ||
+ | *[[Repel Phys]] in Teal makes him a good partner for [[Alilat]] and [[Atavaka]]. | ||
|con= | |con= | ||
+ | *Difficult to boost [[Sword of Actuation]] further due to it being Almighty Phys. | ||
+ | *Requires a good team setup around him to truly shine. | ||
}}<section end=tierentry /> | }}<section end=tierentry /> | ||
|} | |} |
Revision as of 02:46, 29 May 2020
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||
---|---|---|---|---|---|
PVE | PVP | Offense | Defense | ||
Skull Knight |
8 | 8.5 | 9 | ||
Pros |
|
||||
Cons |
|
||||