Difference between revisions of "Gogmagog/Builds"

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(Role Summary)
(Role Summary: bumping Gogmagog to 7 due to last week discussion)
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<section begin=tierentry />{{TierData|demon=Gogmagog|pvebest1=Teal|pvebest2=Red|pvebest3=|pvpbest1=Clear|pvpbest2=Red
 
<section begin=tierentry />{{TierData|demon=Gogmagog|pvebest1=Teal|pvebest2=Red|pvebest3=|pvpbest1=Clear|pvpbest2=Red
 
|pve=6
 
|pve=6
|offensive=5|defensive=5
+
|offensive=7|defensive=6
 
|pro=
 
|pro=
 
*Very high bulk for PVE tanking. Innate [[Earthquake]] lets him hit hard off that bulk.
 
*Very high bulk for PVE tanking. Innate [[Earthquake]] lets him hit hard off that bulk.

Revision as of 09:50, 23 February 2020

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Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Gogmagog.jpg Gogmagog
Teal Red Clear Red 6 7 6
Pros
  • Very high bulk for PVE tanking. Innate Earthquake lets him hit hard off that bulk.
  • Three weaknesses makes him a good partner for Orcus.
  • Less competition for Brands compared to your other demons, as he relies on PDEF to deal damage.
  • Only transferrable source of Earthquake.
  • Panels let him play a more support-oriented role, providing team-wide bonuses as long as he is alive. Crit resistance is especially valuable in the current PVP meta, which has heavy crit emphasis.
Cons
  • Abysmal AGI means he misses. A lot.
  • Added damage from Weakness adds up really fast, even with his heal.
  • Heal on weakness gimmick is heavily punished by Black Rider.
  • No innate pierce and is a bad choice for Hell Gongen due to his terrible AGI.
  • Does not provide much compared to other more standard physical sweepers like Shiva.

PvE Builds

PvP Builds