Difference between revisions of "Orcus"
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Revision as of 06:14, 23 February 2020
Contents
Stats
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Elemental Resistances | ||||||
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Resist | Weak | Resist | Weak | Resist | - | Null |
Info | |||
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Rarity | Race | Grade | AI |
5★ | Reaper | 80 | Support |
6★ Stats | |||||||
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HP | 1413 (4/266) | Vitality | 222 (4/266) | ||||
Strength | 136 (123/266) | Agility | 92 (244/266) | ||||
Magic | 157 (125/266) | Luck | 136 (176/266) | ||||
PATK | 615 | PDEF | 642 | ||||
MATK | 659 | MDEF | 652 |
Innate Skills | ![]() ![]() |
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Awaken: Gacha: -
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Awaken:
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Panel 1 | Panel 2 | Panel 3 | |
Panel Completion Bonus | -50% to Dark damage received. | Activates the following Chain Effect if a party member's weak point is attacked. Increase ATK of all party members by 20%.(2 turns) | Activates the following Chain Effect at the beginning of a battle if the enemy attacks first:
Reduces all enemy ATK by 20%. (1 turn) |
Panel Step Stat Bonus | HP +25 (MAX +250) | Phys DEF:+120(MAX) Mag DEF:+120(MAX) | HP +25 (MAX +250) |
Availability
- [{{{fissionlink}}} Fusions to make this demon]
- [{{{fusionlink}}} Fusions using this demon]
Only available from a banner specific event.
Available from the gacha.
Info | Builds | Lore |
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
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PVE | PVP | Offense | Defense | ||||
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C | D | D | ||
Pros |
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Cons |
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Notes |
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PvE Builds
PvP Builds
Archetype(s)
- Yellow: Discounted Nocturne for defensive buff control.
- Teal: Null Phys to protect him from non-piercing phys attacks especially those from the likes of Kartikeya to stop him from crit passing.
Skill Transfers
Support skills to maintain his support role.
Support skills:
- Auto skills: Provides buff control.
- Lunar Prosperity/Downfall: Similar to Autos but 2 in 1. Only Lunar as he is extremely slow not giving much value to the Solar skills.
- Epitome of Fortitude: Gives him additional HP and crit resistance.
- Epitome of Endurance: Additional HP while reducing team speed for slower team builds.
- Wild Instinct: Highest crit resistance skill.
- Recarmdra: Revives the team in a pinch.
- Samrecarm: Revives a single teammate if needed.
- Wild Guess: Early game/budget option.
- Recarm: Early game/budget option.
Other/Misc. skills:
- Enduring Soul/+: Adds survivability.
- Null Charm/Bind: Allows him to cast his buff skills.
Brands
- Stat priorities: HP%
- Life: Adds more bulk.
- Ward: Protects him from ailments for 3 turns.
- Guard/Shield: Gives him more Phys/Mag DEF.
Mitama
- VIT (20): Boosts his bulk.
- LUK (20): Decreases his chances of being crit.
Build(s)
Great Wall of Hell | |||
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Transferred Skills | Notes:
This build is great for Midrange and slow bulky teams. Pair with slime for a ton of AOE and random damage reduction, protecting your teammates from devasting sweeping attacks. | |
Lunar Downfall | Recarmdra | ||
Infused Mitama | |||
Vi 20 Lu 20 | |||
Brands | |||
Life + Ward with HP% | |||
Target Stats | |||
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Info | Builds | Lore |
Official Profile
The god whose name was said to refer to the very underworld itself in Roman mythology. His huge and intimidating stature is often depicted in ancient Roman murals. However, he later was often associated with other Greek gods as time went on.