Difference between revisions of "Ban/Builds"

From SMT: Dx2 Wiki
Jump to: navigation, search
(Role Summary)
(Role Summary)
 
Line 14: Line 14:
 
|-
 
|-
 
<section begin=tierentry />{{TierListData|demon=Ban|pvebest1=Any|pvpbest1=Any
 
<section begin=tierentry />{{TierListData|demon=Ban|pvebest1=Any|pvpbest1=Any
|pve=B
+
|pve=C
 
|offensive=D|defensive=D
 
|offensive=D|defensive=D
 
|democPrelim=4
 
|democPrelim=4

Latest revision as of 06:57, 17 November 2025

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Ban.jpg Ban
Any Any C D D -
Pros
  • Drains MP from the enemy team at the start of his team's turn, allowing him to keep his MP topped off.
  • Physical Hunt also drains 3 MP, allowing him to drain potentially 7 MP from a target in a single turn or 4 MP from two different ones.
  • Innate Epitome of Fortitude, along with additional HP% from panels, and a built-in endure with hp% in levels, combined with Null Mortal provide him with valuable bulk.
  • Offers a 1-turn Sukunda with p2.
  • Flexible with his colors, with each color offering different uses.
Cons
  • No innate Phys Pierce. He only gains Phys Pierce in p1, meaning his Normal attack or Vorpal Blade in red are a liability without his panels.
  • His Fractional damage is capped at 100 HP, making it laughable against modern demons.
  • Because he drains MP at the start of his team's turn, he won't steal MP from a T1 team, potentially letting him get swept in a single turn.
  • His Agility is too high for a slow team but too slow for a fast team, making him hard to slot into PvP teams.
  • Completely powercrept.
Notes
  • Limited-time Collaboration unit. Nobody knows if he will be rerun.
Synergies -

PvE Builds

PvP Builds