Name
|
Best Archetype(s)
|
PVE
|
PVP
|
PVE |
PVP |
Offense |
Defense
|
Ban
|
Any |
Any |
B |
D |
D |
- |
Pros |
- Drains MP from the enemy team at the start of his team's turn, allowing him to keep his MP topped off.
- Physical Hunt also drains 3 MP, allowing him to drain potentially 7 MP from a target in a single turn or 4 MP from two different ones.
- Innate Epitome of Fortitude, along with additional HP% from panels, and a built-in endure with hp% in levels, combined with Null Mortal provide him with valuable bulk.
- Offers a 1-turn Sukunda with p2.
- Flexible with his colors, with each color offering different uses.
|
Cons |
- No innate Phys Pierce. He only gains Phys Pierce in p1, meaning his Normal attack or Vorpal Blade in red are a liability without his panels.
- His Fractional damage is capped at 100 HP, making it laughable against modern demons.
- Because he drains MP at the start of his team's turn, he won't steal MP from a T1 team, potentially letting him get swept in a single turn.
- His Agility is too high for a slow team but too slow for a fast team, making him hard to slot into PvP teams.
- Completely powercrept.
|
Notes |
- Limited-time Collaboration unit. Nobody knows if he will be rerun.
|
Synergies |
- |
|