Difference between revisions of "Tokisada/Builds"
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== PvE Builds == | == PvE Builds == | ||
+ | ===Archetype(s)=== | ||
+ | * Red: Discounted Light AOE in Mahamadyne (No Light Pierce!) | ||
+ | * Purple: Light Amp for a huge damage boost, also saves a skill transfer slot. | ||
+ | |||
+ | ===Skill Transfers=== | ||
+ | Damage and Accuracy boosters. | ||
+ | |||
+ | Damage Boosters: | ||
+ | * Master Assassin: ST damage boost for Amakusa Uprising. | ||
+ | * Light Enhancement: Light damage modifier + an additional 10% if hitting weakness for a 25% increase. | ||
+ | * Light Boost: Early game/budget option. | ||
+ | |||
+ | Accuracy Boosters: | ||
+ | * Great Aim: Highest Accuracy Modifier. | ||
+ | * Epitome of Aggression: Accuracy modifier + ailment resistance. | ||
+ | * Good Aim: Early game/budget option. | ||
+ | |||
+ | ===Brands=== | ||
+ | *Stat priorities: Mag ATK% | ||
+ | |||
+ | * Spell: Boosts damage output | ||
+ | * Divine: Allows to spam Amakusa Uprising frequently. | ||
+ | * Life: Boosts his bulk, while maintaining damage. | ||
+ | * Speed: Boosts team speed if needed. | ||
+ | |||
+ | ===Mitama=== | ||
+ | # MAG (20): To boost his Mag ATK for healing. | ||
+ | # AGI (20): Increases his accuracy and team speed. | ||
+ | # LUK (10): Increases his chances of landing attacks and crits. | ||
+ | |||
+ | ===Build(s)=== | ||
+ | |||
+ | {{DemonBuild | ||
+ | |use=Raise your Flag! | ||
+ | |archetype=Purple | ||
+ | |skill1=Great Aim | ||
+ | |skill2=Master Assassin | ||
+ | |stmitama= | ||
+ | |mamitama=20 | ||
+ | |vimitama= | ||
+ | |agmitama=20 | ||
+ | |lumitama=10 | ||
+ | |brands=Spell + Aim with Healing% & Mag ATK% | ||
+ | |lvreq= | ||
+ | |hpreq= | ||
+ | |mdefreq= | ||
+ | |matkreq= | ||
+ | |pdefreq= | ||
+ | |patkreq= | ||
+ | |acreq= | ||
+ | |evreq= | ||
+ | |buildnotes=A strong ST nuker, perfect for stages or bosses with Light weakness. P2 increases his damage output exponentially in the form of constant crits. He also boosts ATK and EV/AC so if going for the fast clear, buffers aren't needed. Flag of Salvation also recovers 2 MP after each wave so he fixes MP issues for the party. | ||
+ | }} | ||
== PvP Builds == | == PvP Builds == |
Revision as of 00:47, 4 August 2021
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | Democalypse | |||
---|---|---|---|---|---|---|---|
PVE | PVP | Offense | Defense | Prelim | Boss | ||
Tokisada |
4 | 3 | 3 | 2 | 5 | ||
Pros |
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Cons |
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Notes |
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PvE Builds
Archetype(s)
- Red: Discounted Light AOE in Mahamadyne (No Light Pierce!)
- Purple: Light Amp for a huge damage boost, also saves a skill transfer slot.
Skill Transfers
Damage and Accuracy boosters.
Damage Boosters:
- Master Assassin: ST damage boost for Amakusa Uprising.
- Light Enhancement: Light damage modifier + an additional 10% if hitting weakness for a 25% increase.
- Light Boost: Early game/budget option.
Accuracy Boosters:
- Great Aim: Highest Accuracy Modifier.
- Epitome of Aggression: Accuracy modifier + ailment resistance.
- Good Aim: Early game/budget option.
Brands
- Stat priorities: Mag ATK%
- Spell: Boosts damage output
- Divine: Allows to spam Amakusa Uprising frequently.
- Life: Boosts his bulk, while maintaining damage.
- Speed: Boosts team speed if needed.
Mitama
- MAG (20): To boost his Mag ATK for healing.
- AGI (20): Increases his accuracy and team speed.
- LUK (10): Increases his chances of landing attacks and crits.
Build(s)
Raise your Flag! | |||
---|---|---|---|
Transferred Skills | Notes:
A strong ST nuker, perfect for stages or bosses with Light weakness. P2 increases his damage output exponentially in the form of constant crits. He also boosts ATK and EV/AC so if going for the fast clear, buffers aren't needed. Flag of Salvation also recovers 2 MP after each wave so he fixes MP issues for the party. | ||
Great Aim | Master Assassin | ||
Infused Mitama | |||
Ma 20 Ag 20 Lu 10 | |||
Brands | |||
Spell + Aim with Healing% & Mag ATK% | |||
Target Stats | |||
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