Difference between revisions of "Democalypse"
(Added overview of Democalypse events.) |
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TBD. | TBD. | ||
− | + | = Overview = | |
Democalypse is a bi-weekly event in which factions compete against one another by defeating Calamities (boss demons with extremely high HP, shared across faction members), in three areas across Tokyo. | Democalypse is a bi-weekly event in which factions compete against one another by defeating Calamities (boss demons with extremely high HP, shared across faction members), in three areas across Tokyo. | ||
− | + | = Basic Concepts = | |
Each Democalypse event is divided into three phases, Before Cull, During Cull, and After Cull. In the Before Cull phase, faction leaders will choose one of three available areas to target: Shinjuku, Akihabara or Odaiba. Each of these areas corresponds to an elemental weakness that is shared across all enemy demons in that area. In this phase, players may do simulated practice battles | Each Democalypse event is divided into three phases, Before Cull, During Cull, and After Cull. In the Before Cull phase, faction leaders will choose one of three available areas to target: Shinjuku, Akihabara or Odaiba. Each of these areas corresponds to an elemental weakness that is shared across all enemy demons in that area. In this phase, players may do simulated practice battles | ||
Line 17: | Line 17: | ||
In the After Cull phase, faction and player rankings are displayed, and rewards are distributed. | In the After Cull phase, faction and player rankings are displayed, and rewards are distributed. | ||
− | + | = Scoring = | |
During the Horde wave of a battle, players score in the form of a bonus multiplier. The multiplier increases based on damage done, and how many times the elemental weakness of enemy demons is exploited. During the boss wave, all damage done to the Calamity is multiplied by this bonus multiplier, and is added to the total score. | During the Horde wave of a battle, players score in the form of a bonus multiplier. The multiplier increases based on damage done, and how many times the elemental weakness of enemy demons is exploited. During the boss wave, all damage done to the Calamity is multiplied by this bonus multiplier, and is added to the total score. | ||
− | + | = Ranking & Rewards = | |
Rewards include gems, democalypse coins, and magnetite,distributed are based on the total score a faction accumulates over all battles across the During Cull phase. The rewards are divided by tiers based on top percentage. | Rewards include gems, democalypse coins, and magnetite,distributed are based on the total score a faction accumulates over all battles across the During Cull phase. The rewards are divided by tiers based on top percentage. | ||
− | + | == Rewards == | |
{| class="wikitable" | {| class="wikitable" | ||
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In addition to the distributed rewards, a participation reward of 20 gems is given to players every time they participate in a democalypse battle. A reward of 10 Democalypse Coins is also given to all faction members each time the faction defeats a Calamity. | In addition to the distributed rewards, a participation reward of 20 gems is given to players every time they participate in a democalypse battle. A reward of 10 Democalypse Coins is also given to all faction members each time the faction defeats a Calamity. | ||
− | + | == Democalypse Coins == | |
Coins can be exchanged in the Cull shop for a variety of prizes, including [[Seraph]], Seraph souls, Absolute Summon Files and Ultimate Summon Files. | Coins can be exchanged in the Cull shop for a variety of prizes, including [[Seraph]], Seraph souls, Absolute Summon Files and Ultimate Summon Files. | ||
− | + | = Calamities = | |
Calamaties come in 2 rotations, changing with every Cull Period. As of this writing, the Calamities available in each rotation remain unchanged. | Calamaties come in 2 rotations, changing with every Cull Period. As of this writing, the Calamities available in each rotation remain unchanged. | ||
− | + | == Odd Cull Periods == | |
− | + | === Shinjuku === | |
'''Calamity: Hatred''' ([[Mastema]]) | '''Calamity: Hatred''' ([[Mastema]]) | ||
Line 61: | Line 61: | ||
'''Weakness:''' Fire | '''Weakness:''' Fire | ||
− | + | === Akihabara === | |
'''Calamity: Rebirth''' ([[Quetzalcoatl]]) | '''Calamity: Rebirth''' ([[Quetzalcoatl]]) | ||
Line 68: | Line 68: | ||
'''Weakness:''' Dark | '''Weakness:''' Dark | ||
− | + | === Odaiba === | |
'''Calamity: Fallen''' ([[Mother Harlot]]) | '''Calamity: Fallen''' ([[Mother Harlot]]) | ||
Line 75: | Line 75: | ||
'''Weakness:''' Force | '''Weakness:''' Force | ||
− | + | == Even Cull Periods == | |
− | + | === Shinjuku === | |
WIP | WIP | ||
− | + | === Akihabara === | |
WIP | WIP | ||
− | + | === Odaiba === | |
WIP | WIP | ||
+ | |||
+ | ==Special Cull Periods== | ||
+ | ===Phys=== | ||
+ | |||
+ | |||
+ | =Tier List/Evaluations= | ||
+ | |||
+ | ==Overview== | ||
+ | |||
+ | ==Scoring== | ||
+ | |||
+ | ==Evaluations== | ||
+ | |||
+ | ===Fire=== | ||
+ | <div class="toccolours mw-collapsible mw-collapsed" style="width:700px; overflow:auto;"> | ||
+ | {| class="wikitable sortable" style="width: 50%;" | ||
+ | |- | ||
+ | ! rowspan="2" style="width: 80px" | Name | ||
+ | ! colspan="2" class="unsortable" | Best Elements(s) | ||
+ | ! rowspan="2" | Total Score | ||
+ | ! colspan="2" class="unsortable" | Element(s) rank | ||
+ | |- style="vertical-align: middle;" | ||
+ | ! style="width: 100px" class="unsortable" | Dark !! style="width: 100px" class="unsortable" | General !! Dark !! General | ||
+ | |- | ||
+ | {{TierDataDemo|demon=Anubis|pvebest1=Purple|pvpbest1=Purple | ||
+ | |pve=A | ||
+ | |offensive=25|defensive=20 | ||
+ | |pro= | ||
+ | *3rd tier elemental skill on kit +5 points for dark | ||
+ | *210 magic stat +5 points | ||
+ | *Merciless blow on base kit. +10 points. | ||
+ | }} | ||
+ | {{TierDataDemo|demon=Alice|pvebest1=Purple|pvpbest1=Purple | ||
+ | |pve=B | ||
+ | |offensive=30|defensive=40 | ||
+ | |pro= | ||
+ | *Test | ||
+ | *fill this in | ||
+ | *please | ||
+ | }} | ||
+ | |} | ||
+ | </div> | ||
+ | |||
+ | ===Ice=== | ||
+ | <div class="toccolours mw-collapsible mw-collapsed" style="width:700px; overflow:auto;"> | ||
+ | TBD. | ||
+ | </div> | ||
+ | |||
+ | ===Elec=== | ||
+ | <div class="toccolours mw-collapsible mw-collapsed" style="width:700px; overflow:auto;"> | ||
+ | TBD. | ||
+ | </div> | ||
+ | |||
+ | ===Dark=== | ||
+ | <div class="toccolours mw-collapsible mw-collapsed" style="width:700px; overflow:auto;"> | ||
+ | TBD. | ||
+ | </div> | ||
+ | |||
+ | ===Light=== | ||
+ | <div class="toccolours mw-collapsible mw-collapsed" style="width:700px; overflow:auto;"> | ||
+ | TBD. | ||
+ | </div> | ||
+ | |||
+ | ===Force=== | ||
+ | <div class="toccolours mw-collapsible mw-collapsed" style="width:700px; overflow:auto;"> | ||
+ | TBD. | ||
+ | </div> | ||
+ | |||
+ | ===Phys=== | ||
+ | <div class="toccolours mw-collapsible mw-collapsed" style="width:700px; overflow:auto;"> | ||
+ | TBD. | ||
+ | </div> |
Revision as of 17:33, 23 January 2020
https://d2-megaten-l.sega.com/en/news/detail/071551.html
https://d2-megaten-l.sega.com/en/news/detail/071930.html
TBD.
Contents
Overview
Democalypse is a bi-weekly event in which factions compete against one another by defeating Calamities (boss demons with extremely high HP, shared across faction members), in three areas across Tokyo.
Basic Concepts
Each Democalypse event is divided into three phases, Before Cull, During Cull, and After Cull. In the Before Cull phase, faction leaders will choose one of three available areas to target: Shinjuku, Akihabara or Odaiba. Each of these areas corresponds to an elemental weakness that is shared across all enemy demons in that area. In this phase, players may do simulated practice battles
In the During Cull phase, players are able to fight their faction's selected Calamity twice each day. Each battle requires that players prepare a team of 6 unique demons, divided into sub-teams of 3: One sub-team to use elemental AoE (area of effect) attacks against a horde of demons, and the other sub-team to use elemental ST (single-target) attacks against the Calamity boss. Once a demon has been used in a battle, it cannot be used in a Democalypse battle until the next day. This means players must prepare 12 unique demons, to be used across 2 daily battles.
In the After Cull phase, faction and player rankings are displayed, and rewards are distributed.
Scoring
During the Horde wave of a battle, players score in the form of a bonus multiplier. The multiplier increases based on damage done, and how many times the elemental weakness of enemy demons is exploited. During the boss wave, all damage done to the Calamity is multiplied by this bonus multiplier, and is added to the total score.
Ranking & Rewards
Rewards include gems, democalypse coins, and magnetite,distributed are based on the total score a faction accumulates over all battles across the During Cull phase. The rewards are divided by tiers based on top percentage.
Rewards
Ranking | Gems | Coins | Magnetite |
---|---|---|---|
0.1% - 3.0% | 300 | 250 | 500000 |
3.1% - 10.0% | 250 | 200 | 150000 |
10.1% - 40.0% | 250 | 150 | 50000 |
40.1% - 70.0% | 200 | 100 | 30000 |
70.1% - 100% | 200 | 50 | 1000 |
In addition to the distributed rewards, a participation reward of 20 gems is given to players every time they participate in a democalypse battle. A reward of 10 Democalypse Coins is also given to all faction members each time the faction defeats a Calamity.
Democalypse Coins
Coins can be exchanged in the Cull shop for a variety of prizes, including Seraph, Seraph souls, Absolute Summon Files and Ultimate Summon Files.
Calamities
Calamaties come in 2 rotations, changing with every Cull Period. As of this writing, the Calamities available in each rotation remain unchanged.
Odd Cull Periods
Shinjuku
Calamity: Hatred (Mastema)
Horde Demon: Makara
Weakness: Fire
Akihabara
Calamity: Rebirth (Quetzalcoatl)
Horde Demon: Ares
Weakness: Dark
Odaiba
Calamity: Fallen (Mother Harlot)
Horde Demon: Kresnik
Weakness: Force
Even Cull Periods
Shinjuku
WIP
Akihabara
WIP
Odaiba
WIP
Special Cull Periods
Phys
Tier List/Evaluations
Overview
Scoring
Evaluations
Fire
Name | Best Elements(s) | Total Score | Element(s) rank | ||
---|---|---|---|---|---|
Dark | General | Dark | General | ||
Anubis | A | 25 | 20 | ||
Score |
|
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Alice | B | 30 | 40 | ||
Score |
|
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Ice
TBD.
Elec
TBD.
Dark
TBD.
Light
TBD.
Force
TBD.
Phys
TBD.