Difference between revisions of "Kalki/Builds"
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<section begin=tierentry />{{TierListData|demon=Kalki|pvebest1=Purple|pvpbest1=Purple|pvpbest2=Yellow | <section begin=tierentry />{{TierListData|demon=Kalki|pvebest1=Purple|pvpbest1=Purple|pvpbest2=Yellow | ||
− | |pve= | + | |pve=B |
− | |offensive= | + | |offensive=B|defensive=B |
|democPrelim=3 | |democPrelim=3 | ||
|democBoss=2 | |democBoss=2 | ||
Line 27: | Line 27: | ||
*Useful but not necessary panels, offering himself a turn 1 Bulwark, offensive buff control, and more damage, HP, and speed. | *Useful but not necessary panels, offering himself a turn 1 Bulwark, offensive buff control, and more damage, HP, and speed. | ||
|con= | |con= | ||
− | *No [[Null Mortal]] which might not be a problem with [[Mantra]], but leaves him open to abilities like [[ | + | *No [[Null Mortal]] which might not be a problem with [[Mantra]], but leaves him open to abilities like [[It'll be all right]]. |
*For a demon that has 70% HP built into his kit, 152 VIT isn't particularly high, meaning if you want him to survive, you still need to stack quite a bit of HP on him. | *For a demon that has 70% HP built into his kit, 152 VIT isn't particularly high, meaning if you want him to survive, you still need to stack quite a bit of HP on him. | ||
*Tends to need to choose between building damage, speed, and bulk, and can't generally excel in all three roles at once. | *Tends to need to choose between building damage, speed, and bulk, and can't generally excel in all three roles at once. |
Latest revision as of 01:03, 24 July 2024
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
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PVE | PVP | Offense | Defense | ||||
Kalki |
B | B | B | - | |||
Pros |
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Cons |
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Notes |
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Synergies | - | ||||||