Difference between revisions of "Lucifer"

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|rarity= 5
 
|rarity= 5
 
|ai= Attack
 
|ai= Attack
|max_hp= 1136 (120/404)
+
|max_hp= 1136 (136/432)
|max_str= 176 (127/404)
+
|max_str= 176 (131/432)
|max_mag= 186 (136/404)
+
|max_mag= 186 (154/432)
|max_vit= 163 (120/404)
+
|max_vit= 163 (136/432)
|max_agi= 152 (179/404)
+
|max_agi= 152 (200/432)
|max_luck= 132 (328/404)
+
|max_luck= 132 (354/432)
 
|patk= 699
 
|patk= 699
 
|pdef= 597
 
|pdef= 597

Latest revision as of 13:29, 14 November 2024

Stats

Lucifer.jpg Elemental Resistances
Phys.png

Phys

Fire.png

Fire

Ice.png

Ice

Elec.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

Resist - - - - Weak Repel
Info
Rarity Race Grade AI
5★ Tyrant 98 Attack
6★ Stats
HP 1136 (136/432) Vitality 163 (136/432)
Strength 176 (131/432) Agility 152 (200/432)
Magic 186 (154/432) Luck 132 (354/432)
PATK 699 PDEF 597
MATK 720 MDEF 602
Innate Skills
Almighty.png Megidolaon 8 MP Inflicts Almighty (Magic) damage with 120 power on All Enemies.
Fire.png Trisagion 7 MP Inflicts Fire (Magic) damage with 180 power on a Single Enemy.
Almighty.png Morning Star 7 MP Inflicts Almighty (Magic) damage with 170 Power and Bulwark Pierce on All Enemies.
ArchClear.png
Awaken: Passive.png Vitality Amp III Passive +15 to Vitality.
Gacha: -
ArchRed.png
Awaken: Almighty.png Mind Blast 7 MP Inflicts Almighty (Magic) damage on a single enemy with 100 power and reduces MP by 4.
Gacha: Passive.png Vitality Amp III Passive +15 to Vitality.
ArchYellow.png
Awaken: Recovery.png Recarmdra 8 MP Revive All Party Members with full HP, caster dies. (1 use)
Gacha: Passive.png Null Charm Passive Adds Null Charm.
ArchPurple.png
Awaken: Passive.png Butcher Passive +20% damage to skills that target all or random enemies.
Gacha: Dark.png Evil Gaze 4 MP Inflicts Dark (Magic) damage 2 to 4 times with 45 power on Random Enemies.
ArchTeal.png
Awaken: Passive.png Drain Light Passive Adds Light Drain.
Gacha: Ailment.png Marin Karion 6 MP 50% chance to inflict Charm on a Single Enemy.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3 Panel 4
Panel Completion Bonus +15% to damage dealt by all attacks. +20% to Max HP. Grants 6 additional uses to Morning Star. Activates the following Chain Effect when Morning Star is used: Decreases the ATK, DEF, and EV/AC of all enemies by 20%. (1 turn) +50% to Max HP. Activates the following Chain Effect at the end of own turn: The one with this skill recovers 50% of their HP and then gains Bulwark with 50% of own Max HP. (Once per battle) +25% to Almighty/Fire damage. Activates the following Chain Effect when the one with this skill downs a demon: Enters a state of Concentrate. (Once per turn) Adds Null Mute/Charm. +45 to Ma and Vi. Activates the following Chain Effect at the start of own turn: Decreases the ATK, DEF, and EV/AC of all enemies by 20%. (1 turn)
Panel Step Stat Bonus HP +25 (MAX +250) Mag ATK +10 (MAX +100) HP +25 (MAX +250) HP: +250(MAX)

Availability


Sword

Morning Star Sword
Morning Star Sword.jpg Lightbringer While the one with this skill is alive, all party members will receive the following effect: +15% damage to attacks that target all or random enemies.
Max Stats
physical/magic increase Mag ATK 120% Element Increase Almighty 20%
Physical Accuracy 20% Critical Chance 20%
Innate Skills
Almighty.png Mind Blast 7 MP Inflicts Almighty (Magic) damage on a single enemy with 100 power and reduces MP by 4.
Support.png Concentrate 6 MP Self enters a state of Concentrate. Increases the next Mag attack damage by 125%.
Almighty.png Stellar Light 7 MP Inflicts Almighty (Magic) damage (Power: 150) on all enemies.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus +15% to Almighty damage. Reduces the cost of Almighty Skills by 2 MP. While the one with this skill is alive, all party members will receive the following effect: +10% to damage dealt by attacks that target all or random enemies.
Panel Step Stat Bonus Mag ATK +50(MAX) Mag ATK +50(MAX) Mag ATK +50(MAX)


Shield

Wings of Freedom
Wings of Freedom.jpg Symbol of Chaos +10% to Almighty damage.
Max Stats
HP 130% Elemental Damage Reduction Dark 20%
Defence 50% Magic Defence 100%
Elemental Resistances
Phys.png

Phys

Fire.png

Fire

Ice.png

Ice

Elec.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

Resist - - - - Weak Repel
Innate Skills
Passive.png Butcher Passive +20% damage to skills that target all or random enemies.
Passive.png Null Bind Passive Adds Null Bind.
Passive.png Abyssal Magic Passive +20 to Ma, +20 to Vi. +15% to Almighty damage and HP stops at 1 HP upon receiving the first killing blow.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus +30% to max HP. +20% to max HP. +10% to Almighty damage. Activates the following Chain Effect at the beginning of the 1st turn: Reduces ATK, DEF and EV/AC of all enemies by 20%. (3 turns)
Panel Step Stat Bonus HP: +200(MAX) HP: +200(MAX) HP: +200(MAX)


  Info   Builds   Lore    


Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Lucifer.jpg Lucifer
Purple Purple B C C -
Pros
  • Morning Star is the most powerful Almighty AOE spell in the game, with 170 BP and Bulwark Pierce. Combined with Butcher in Purple, this allows him to deal massive amounts of damage.
  • Strong panels, with Panel 1 offering 15% universal damage boost, bulk, 6 additional uses of Morning Star, and a debilitate effect after casting it.
  • P2 gives him a large amount of bulk and once per battle, a 50% heal and 50% bulwark at the end of his turn. P3 offers 25% more almighty and fire damage, and grants Lucifer a Concentrate effect once per turn when he downs a demon, giving massive damage potential.
  • Fast-Debilitate from Panel 4 is incredibly useful in both phases of Democalypse.
Cons
  • Weak to Light unless Teal, a problem when facing Camael and The 6th Angel.
  • Very MP hungry, requires teammates like Demeter and Maria to help with MP Management.
  • While his effects may at a glance seem enticing, he still struggles with the prevalence of MP drain in the meta, and while Morning Star is strong, with no endure pierce it's hard for him to get the first kill to get his concentrate, let alone cast the skill a second time.
  • Very expensive to fuse and panel (Only 5+5 fusion paths are available, and the cheapest one requires Vishnu, who is himself 5+5.).
  • No Pierce and full Almighty kit means he is shut down hard by Five Elements.
Notes -
Synergies -

PvE Builds

Concentrate PvE Build
ArchPurple.png Transferred Skills Notes:

Concentrate helps you make the most of limited Morning Star uses, helps you save MP, and raises damage to absurd values (3000+) especially when used with Templar Dragon.

Concentrate Resist Light
Infused Mitama
Ma 20
Brands
Divine and Ward with MATK% primaries.
Target Stats
-



Alternate PvE Build
ArchPurple.png Transferred Skills Notes:

If you don't like Concentrate or don't have a genome, Serial Killer will slightly boost Morning Star and Megidoalon damage.

Serial Killer Resist Light
Infused Mitama
Ma 20
Brands
Divine and Ward with MATK% primaries.
Target Stats
-



Whale Build
ArchTeal.png Transferred Skills Notes:

Drain Light is an upgrade to Resist Light, so this build is "better" than the Purple archetype one, but Butcher is a rare genome that is usually better used on a demon that can't get it as an archetype skill.

Concentrate Butcher
Infused Mitama
Ma 20
Brands
Divine and Ward with MATK% primaries.
Target Stats
-


PvP Builds

Archetype(s)

Skill Transfers

Damage Boosters for Morning Star to blow up enemy demons.

Damage Boosters:

Other/Misc. Skills:

Brands

  • Stat priorities: Mag ATK%, Speed%
  • Spell: Boosts damage output.
  • Divine: Allows him to cast Morning Star T1 without Angra and against Alice A.jpg Alice A (with Angra)
  • Ward: Protects him from ailments for 3 turns.
  • Speed: Boosts team speed if needed.
  • Lost: Even more damage.

Mitama

  1. MAG (20): To boost damage output.
  2. AGI (20): Increases his accuracy and team speed.
  3. VIT (10): Increases his bulk to pair with his P2 and P4

Build(s)

Chaos rools, Law drools
ArchPurple.png Transferred Skills Notes:

P4 is a must have for the fast Debilitate and it can allow him to achieve super high Mag ATK. Angra and/or P1 Lucifuge is a must have to cast Morning Star T1. Works well in a T1 team with other Tyrants (Angra Mainyu, G97 Beelzebub, Lucifuge).

Almighty Survivor Almighty Boost
Infused Mitama
Ma 20 Vi 10 Ag 20
Brands
Spell/Divine + Speed with Mag ATK%
Target Stats
-


  Info   Builds   Lore    

Official Profile

The one who rules hell and all its inhabitants, formerly known as the archangel of light. His name means "morning star" and before he fell, was the chief of the Seraphim. With a third of God's angels on his side, Lucifer rebelled against God. He was defeated by God's superior forces however, and in hell awaits his chance to strike again.