Difference between revisions of "Nyarlathotep/Builds"
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! rowspan="2" | PVE | ! rowspan="2" | PVE | ||
! colspan="2" class="unsortable" | PVP | ! colspan="2" class="unsortable" | PVP | ||
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|- style="vertical-align: middle;" | |- style="vertical-align: middle;" | ||
− | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense | + | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense |
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− | <section begin=tierentry />{{ | + | <section begin=tierentry />{{TierListData|demon=Nyarlathotep|pvebest1=Purple|pvebest2=Red|pvpbest1=Purple|pvpbest2=Red |
− | |pve= | + | |pve=B |
− | |offensive= | + | |offensive=C|defensive=D |
|democPrelim=5 | |democPrelim=5 | ||
|democBoss=3 | |democBoss=3 | ||
|pro= | |pro= | ||
− | *'''Demons | + | *'''Demons are revive sealed when they are killed''' by [[Otherworldly Force]], a strong Force revive-sealing AoE. With 218 magic and innate [[Force Survivor]] and [[Butcher]], this skill can hit hard. |
− | *Additionally gains 35% | + | *Additionally gains 35% Force damage through panels, further increasing his damage output. |
− | *Applies | + | *Applies [[Gloom]] to enemies at the start of the 1st turn. |
− | + | **In addition, while Nyarly is alive, all enemies will take 25% additional damage from Magic and deal 25% less Magic damage, as long as they are affected by Gloom. | |
− | **In addition, while Nyarly is alive, all enemies will take 25% additional damage from | + | *With an absurd four repels, he combos well with [[Baphomet A]] or [[Yggdrasil]]. |
− | *With an absurd four repels, he combos well with [[ | ||
*Offers buff control in P2 when Gloom is applied, helping him contribute even more to the team. | *Offers buff control in P2 when Gloom is applied, helping him contribute even more to the team. | ||
*He is of special note in democalypse prelim rounds, where he adds a 25% damage boost to the entire team. | *He is of special note in democalypse prelim rounds, where he adds a 25% damage boost to the entire team. | ||
|con= | |con= | ||
*Has no way to reapply Gloom, so if a unit dies and is revived, the benefits are lost. | *Has no way to reapply Gloom, so if a unit dies and is revived, the benefits are lost. | ||
− | *Otherworldly Force isn't a true endure breaker, so it won't always be able to punch through enemies, especially if they have multiple endures. | + | *Otherworldly Force isn't a true endure breaker, so it won't always be able to punch through enemies, especially if they have multiple endures or a Bulwark. |
− | *Isn't the tankiest demon so he will struggle to survive in slower teams, and if he dies, the | + | *Isn't the tankiest demon, so he will struggle to survive in slower teams, and if he dies, the Magic damage amp on Gloom is lost. |
− | * | + | *His damage has completely fallen off, so he is best used as a supporting unit rather than a defensive or offensive one. |
|notes= | |notes= | ||
− | *[[Killing Wind]] in red can be useful to avoid NDR, and pierces thanks to [[Crawling Chaos]] | + | *[[Killing Wind]] in red can be useful to avoid NDR, and pierces thanks to [[Crawling Chaos]]. |
}}<section end=tierentry /> | }}<section end=tierentry /> | ||
|} | |} |
Latest revision as of 08:03, 21 December 2024
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
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PVE | PVP | Offense | Defense | ||||
Nyarlathotep |
B | C | D | - | |||
Pros |
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Cons |
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Notes |
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Synergies | - | ||||||
PvE Builds
PvP Builds
Archetype(s)
- Red: Killing Wind for a discounted ST Force attack.
- Purple: Butcher for damage boost. Also saves a skill transfer slot.
Skill Transfers
Damage Boosters to dish out as much damage as possible. Damage Boosters:
- Force Amp: Highest Force damage modifier
- Force Enhancement: Force damage modifier + added 10% damage on Force weak enemies.
- Concentrate: Allows for an explosive burst of damage especially when paired with Templar Dragon
- Force Boost: Early game/budget option.
- Serial Killer: Early game/budget option.
Other/Misc. Skills:
- Speedster: Boosts team speed if needed
- Auto skills: Provides buff control if needed. Solar skills if used in a fast team, Lunar skills for a slower team.
Brands
- Stat priorities: Mag ATK%, Speed%
- Spell: Boosts damage output.
- Divine: Allows him to spam Otherwordly Storm
- Speed: Boosts team speed if needed.
Mitama
- MAG (20): To boost damage output.
- VIT (10/20): Adds bulk.
- AGI (20): Increases his accuracy and team speed.
Build(s)
Winds of Destruction | |||
---|---|---|---|
Transferred Skills | Notes:
An insanely strong Force sweeper that also revive seals. Concentrate with Gloom allows him to blast away enemy teams with Otherwordly Storm. He can also be used in slow/midrange teams with a dodgy Maria to abuse Gloom and potentially punish and beat Physical-based teams. | ||
Concentrate | Force Amp | ||
Infused Mitama | |||
Ma 20 Ag 20 Lu 10 | |||
Brands | |||
Spell/Divine + Speed with Mag ATK% | |||
Target Stats | |||
- |