Difference between revisions of "Nyarlathotep/Builds"

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(2024 Update)
 
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! rowspan="2" | PVE
 
! rowspan="2" | PVE
 
! colspan="2" class="unsortable" | PVP
 
! colspan="2" class="unsortable" | PVP
! colspan="2" class="unsortable" | Democalypse
 
 
|- style="vertical-align: middle;"
 
|- style="vertical-align: middle;"
! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense !! Prelim !! Boss
+
! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense
 
|-
 
|-
<section begin=tierentry />{{TierDataBeta|demon=Nyarlathotep|pvebest1=Purple|pvebest2=Red|pvpbest1=Purple|pvpbest2=Red
+
<section begin=tierentry />{{TierListData|demon=Nyarlathotep|pvebest1=Purple|pvebest2=Red|pvpbest1=Purple|pvpbest2=Red
|pve=4
+
|pve=B
|offensive=5|defensive=4
+
|offensive=C|defensive=D
 
|democPrelim=5
 
|democPrelim=5
 
|democBoss=3
 
|democBoss=3
 
|pro=
 
|pro=
*'''Demons die when they are killed''' by [[Otherworldly Force]], a strong force sweeping skill reminiscient of [[Echidna]]'s pseudo-endure breaking revive sealing aoe. With 218 magic and innate [[Force Survivor]] and [[Butcher]], this skill hits hard.
+
*'''Demons are revive sealed when they are killed''' by [[Otherworldly Force]], a strong Force revive-sealing AoE. With 218 magic and innate [[Force Survivor]] and [[Butcher]], this skill can hit hard.
*Additionally gains 35% force damage through panels, only further increasing sweeping potential.
+
*Additionally gains 35% Force damage through panels, further increasing his damage output.
*Applies the unique ailment Gloom, which cannot be blocked or cleansed.  The only way to remove it is death.
+
*Applies [[Gloom]] to enemies at the start of the 1st turn.
*Gloom offers a huge variety of effects, debuffing the opponent's hit rate, evasion rate, crit rate, ailment infliction, and ailment resistance.
+
**In addition, while Nyarly is alive, all enemies will take 25% additional damage from Magic and deal 25% less Magic damage, as long as they are affected by Gloom.
*In addition, while Nyarly is alive, all enemies will take 25% additional damage from magic and deal 25% less magic damage, as long as they are affected by Gloom
+
*With an absurd four repels, he combos well with [[Baphomet A]] or [[Yggdrasil]].
*With an absurd four repels, he combos well with [[Demiurge]] or [[Atavaka]] and he also happens to be a Vile demon, helping him fit with [[Pales]].  This is of particular note with him countering [[Koga Saburo]] well, as force repel is rare.
 
 
*Offers buff control in P2 when Gloom is applied, helping him contribute even more to the team.
 
*Offers buff control in P2 when Gloom is applied, helping him contribute even more to the team.
 
*He is of special note in democalypse prelim rounds, where he adds a 25% damage boost to the entire team.
 
*He is of special note in democalypse prelim rounds, where he adds a 25% damage boost to the entire team.
 
|con=
 
|con=
*While he fits great into Vile teams in theory, his 159 agi will increase the speed of those teams by a good amount, causing you to potentially be outslowed.
 
*Additionally is slow for a fast team, meaning he's a bit awkward to slot into teams.
 
 
*Has no way to reapply Gloom, so if a unit dies and is revived, the benefits are lost.
 
*Has no way to reapply Gloom, so if a unit dies and is revived, the benefits are lost.
*Otherworldly Force isn't a true endure breaker, so it won't always be able to punch through enemies, especially if they have multiple endures.
+
*Otherworldly Force isn't a true endure breaker, so it won't always be able to punch through enemies, especially if they have multiple endures or a Bulwark.
*Isn't the tankiest demon so he will struggle to survive in slower teams, and if he dies, the magic damage amp on Gloom is lost.
+
*Isn't the tankiest demon, so he will struggle to survive in slower teams, and if he dies, the Magic damage amp on Gloom is lost.
 +
*His damage has completely fallen off, so he is best used as a supporting unit rather than a defensive or offensive one.
 
|notes=
 
|notes=
*Killing Wind in red can be useful to avoid NDR, and pierces thanks to [[Crawling Chaos]]
+
*[[Killing Wind]] in red can be useful to avoid NDR, and pierces thanks to [[Crawling Chaos]].
 
}}<section end=tierentry />
 
}}<section end=tierentry />
 
|}
 
|}

Latest revision as of 08:03, 21 December 2024

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Nyarlathotep.jpg Nyarlathotep
Purple Red Purple Red B C D -
Pros
  • Demons are revive sealed when they are killed by Otherworldly Force, a strong Force revive-sealing AoE. With 218 magic and innate Force Survivor and Butcher, this skill can hit hard.
  • Additionally gains 35% Force damage through panels, further increasing his damage output.
  • Applies Gloom to enemies at the start of the 1st turn.
    • In addition, while Nyarly is alive, all enemies will take 25% additional damage from Magic and deal 25% less Magic damage, as long as they are affected by Gloom.
  • With an absurd four repels, he combos well with Baphomet A or Yggdrasil.
  • Offers buff control in P2 when Gloom is applied, helping him contribute even more to the team.
  • He is of special note in democalypse prelim rounds, where he adds a 25% damage boost to the entire team.
Cons
  • Has no way to reapply Gloom, so if a unit dies and is revived, the benefits are lost.
  • Otherworldly Force isn't a true endure breaker, so it won't always be able to punch through enemies, especially if they have multiple endures or a Bulwark.
  • Isn't the tankiest demon, so he will struggle to survive in slower teams, and if he dies, the Magic damage amp on Gloom is lost.
  • His damage has completely fallen off, so he is best used as a supporting unit rather than a defensive or offensive one.
Notes
Synergies -

PvE Builds

PvP Builds

Archetype(s)

  • Red: Killing Wind for a discounted ST Force attack.
  • Purple: Butcher for damage boost. Also saves a skill transfer slot.

Skill Transfers

Damage Boosters to dish out as much damage as possible. Damage Boosters:

  • Force Amp: Highest Force damage modifier
  • Force Enhancement: Force damage modifier + added 10% damage on Force weak enemies.
  • Concentrate: Allows for an explosive burst of damage especially when paired with Templar Dragon
  • Force Boost: Early game/budget option.
  • Serial Killer: Early game/budget option.

Other/Misc. Skills:

  • Speedster: Boosts team speed if needed
  • Auto skills: Provides buff control if needed. Solar skills if used in a fast team, Lunar skills for a slower team.

Brands

  • Stat priorities: Mag ATK%, Speed%
  • Spell: Boosts damage output.
  • Divine: Allows him to spam Otherwordly Storm
  • Speed: Boosts team speed if needed.


Mitama

  1. MAG (20): To boost damage output.
  2. VIT (10/20): Adds bulk.
  3. AGI (20): Increases his accuracy and team speed.


Build(s)

Winds of Destruction
ArchPurple.png Transferred Skills Notes:

An insanely strong Force sweeper that also revive seals. Concentrate with Gloom allows him to blast away enemy teams with Otherwordly Storm. He can also be used in slow/midrange teams with a dodgy Maria to abuse Gloom and potentially punish and beat Physical-based teams.

Concentrate Force Amp
Infused Mitama
Ma 20 Ag 20 Lu 10
Brands
Spell/Divine + Speed with Mag ATK%
Target Stats
-