Difference between revisions of "Vairocana/Builds"
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! rowspan="2" | PVE | ! rowspan="2" | PVE | ||
! colspan="2" class="unsortable" | PVP | ! colspan="2" class="unsortable" | PVP | ||
− | |||
|- style="vertical-align: middle;" | |- style="vertical-align: middle;" | ||
− | ! style="width: 100px" class="unsortable" | PVE !! | + | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense |
|- | |- | ||
− | <section begin=tierentry />{{ | + | <section begin=tierentry />{{TierListData|demon=Vairocana|pvebest1=Purple|pvebest2=Yellow|pvpbest1=Purple|pvpbest2=Teal |
− | |pve= | + | |pve=C |
− | |offensive= | + | |offensive=F|defensive=F |
− | | | + | |democPrelim=3 |
+ | |democBoss=1 | ||
|pro= | |pro= | ||
− | *[[Radiant Mantra]] constantly resets all buffs and debuffs at the start of enemy turn. When used in a slow team, this allows him to nullify | + | *[[Radiant Mantra]] constantly resets all opponents' buffs and allies' debuffs at the start of the enemy turn. When used in a slow team, this allows him to nullify harmful Auto-skills, giving your other demons more flexibility in skill transfers as they don't have to counter them anymore. |
− | *Good | + | *Good Repel resistances makes him a natural partner for [[Metatron]] and [[Kalki]]. Fire and Light Repel is especially useful to counter [[Elohim]], [[Camael]] and [[The 6th Angel]] teams, as it makes him immune to their AOE elements. |
− | *High MAG and [[Butcher]] in | + | *High MAG and [[Butcher]] in Purple allows him to function as a strong Almighty sweeper. In addition to dealing respectable Almighty damage, [[Path of Prominence]] also applies a mini [[Luster Candy]] buff, extending his role as a buff control specialist. |
− | *Yellow gives him access to discounted [[Mediarahan]], allowing him to function as a decent | + | *Yellow gives him access to discounted [[Mediarahan]], allowing him to function as a decent PvE Healer. |
+ | *[[Radiant Mantra]] is very useful for certain PvE content to remove Fast [[Luster Candy]] and Fast [[Debilitate]]. | ||
+ | *Good synergy with [[Skull Knight]] - [[Radiant Mantra]] will purge away all debuffs, allowing [[Foe of Demons]] to guarantee a positive buff. | ||
|con= | |con= | ||
*Very hard to further boost his damage. | *Very hard to further boost his damage. | ||
− | *Despite wanting to go second to fully abuse [[Radiant Mantra]], his AGI is on the high side. | + | *Despite wanting to go second to fully abuse [[Radiant Mantra]], his AGI is on the high side. |
− | *Very high MP costs. Even with maxed [[Path of Prominence]] and Divine Brands, he won't be able to spam it consistently unless Panel 2 is also unlocked. | + | *Very high MP costs. Even with maxed [[Path of Prominence]] and Divine Brands, he won't be able to spam it consistently unless Panel 2 is also unlocked. |
− | *Full Almighty / non-Piercing kit means he is shut down hard by Five Elements. | + | *Full Almighty / non-Piercing kit means he is shut down hard by [[Five Elements]] effects. |
+ | *Offers very little against [[Demeter]], being nothing more than some buff control. | ||
|notes= | |notes= | ||
− | |||
− | |||
}}<section end=tierentry /> | }}<section end=tierentry /> | ||
|} | |} | ||
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== PvP Builds == | == PvP Builds == | ||
+ | ===Archetype(s)=== | ||
+ | * Purple: Butcher to boost his damage for Path of Prominence. | ||
+ | * Teal: Repel Dark for an extra Repel. Also makes him perfect for Repel teams alongside his innate Fire and Light Repel. | ||
+ | |||
+ | ===Skill Transfers=== | ||
+ | Damage Boosters. HP modifiers for extra bulk. | ||
+ | |||
+ | Damage Boosters: | ||
+ | * Almighty Boost/Survivor: A blanket boost for Path of Prominence. Survivor adds an endure. Very rare and hard to obtain. | ||
+ | * Serial Killer: Early game/budget option. | ||
+ | |||
+ | HP Modifiers: | ||
+ | * Epitome of Fortitude: HP modifier + crit resistance | ||
+ | * Epitome of Endurance: HP modifier + reduces team speed for slow teams | ||
+ | * Life Surge: Highest HP modifier. | ||
+ | * Life Gain: Early game/budget option. | ||
+ | |||
+ | Support Skills: | ||
+ | * Autos: Provides extra buff control. | ||
+ | * Lunar Prosperity/Downfall: Same as Autos but 2 in 1. Solar not requires since he is mainly for slower team builds. | ||
+ | |||
+ | Other/Misc. Skills: | ||
+ | * Enduring Soul+/Endure: Adds extra survivability | ||
+ | |||
+ | ===Brands=== | ||
+ | *Stat priorities: Mag ATK%, HP% | ||
+ | * Life: Provides extra bulk | ||
+ | * Spell: Boosts damage output. | ||
+ | * Divine: Allows to cast Path of Prominence on T1. | ||
+ | * Ward: Protects him from ailments for 3 turns. | ||
+ | |||
+ | |||
+ | ===Mitama=== | ||
+ | # MAG (20): To boost damage output | ||
+ | # VIT (20): Increases his bulk. | ||
+ | |||
+ | |||
+ | ===Build(s)=== | ||
+ | |||
+ | {{DemonBuild | ||
+ | |use=Nirvana | ||
+ | |archetype=Purple | ||
+ | |skill1=Epitome of Endurance | ||
+ | |skill2=Enduring Soul + | ||
+ | |stmitama= | ||
+ | |mamitama=20 | ||
+ | |vimitama=20 | ||
+ | |agmitama= | ||
+ | |lumitama= | ||
+ | |brands=Life + Ward with Mag ATK% | ||
+ | |lvreq= | ||
+ | |hpreq= | ||
+ | |mdefreq= | ||
+ | |matkreq= | ||
+ | |pdefreq= | ||
+ | |patkreq= | ||
+ | |acreq= | ||
+ | |evreq= | ||
+ | |buildnotes=Tons of Repels to help Repel teams handle Archangels. His passive removes all enemy buffs and team debuffs and alongside other demons with buff control, allows him to swing buff control in the team's favor, while also providing buff + damage for the team from Path of Prominence. | ||
+ | }} |
Latest revision as of 11:42, 3 November 2023
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
---|---|---|---|---|---|---|---|
PVE | PVP | Offense | Defense | ||||
Vairocana |
C | F | F | - | |||
Pros |
|
||||||
Cons |
|
||||||
Notes | - | ||||||
Synergies | - | ||||||
PvE Builds
PvP Builds
Archetype(s)
- Purple: Butcher to boost his damage for Path of Prominence.
- Teal: Repel Dark for an extra Repel. Also makes him perfect for Repel teams alongside his innate Fire and Light Repel.
Skill Transfers
Damage Boosters. HP modifiers for extra bulk.
Damage Boosters:
- Almighty Boost/Survivor: A blanket boost for Path of Prominence. Survivor adds an endure. Very rare and hard to obtain.
- Serial Killer: Early game/budget option.
HP Modifiers:
- Epitome of Fortitude: HP modifier + crit resistance
- Epitome of Endurance: HP modifier + reduces team speed for slow teams
- Life Surge: Highest HP modifier.
- Life Gain: Early game/budget option.
Support Skills:
- Autos: Provides extra buff control.
- Lunar Prosperity/Downfall: Same as Autos but 2 in 1. Solar not requires since he is mainly for slower team builds.
Other/Misc. Skills:
- Enduring Soul+/Endure: Adds extra survivability
Brands
- Stat priorities: Mag ATK%, HP%
- Life: Provides extra bulk
- Spell: Boosts damage output.
- Divine: Allows to cast Path of Prominence on T1.
- Ward: Protects him from ailments for 3 turns.
Mitama
- MAG (20): To boost damage output
- VIT (20): Increases his bulk.
Build(s)
Nirvana | |||
---|---|---|---|
Transferred Skills | Notes:
Tons of Repels to help Repel teams handle Archangels. His passive removes all enemy buffs and team debuffs and alongside other demons with buff control, allows him to swing buff control in the team's favor, while also providing buff + damage for the team from Path of Prominence. | ||
Epitome of Endurance | Enduring Soul + | ||
Infused Mitama | |||
Ma 20 Vi 20 | |||
Brands | |||
Life + Ward with Mag ATK% | |||
Target Stats | |||
- |