Difference between revisions of "Demonee-Ho/Builds"

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([BOT] Tier list sync)
 
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{{DemonTabs|base={{BASENAME}}|active=builds }}
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__TOC__
  
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== Role Summary ==
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{| class="wikitable sortable" style="width: 50%;"
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|-
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! rowspan="2" style="width: 80px" | Name
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! colspan="2" class="unsortable" | Best Archetype(s)
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! rowspan="2" | PVE
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! colspan="2" class="unsortable" | PVP
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|- style="vertical-align: middle;"
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! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense
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|-
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<section begin=tierentry />{{TierListData|demon=Demonee-Ho|pvebest1=Yellow|pvebest2=Purple|pvpbest1=Purple|pvpbest2=Yellow
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|pve=D
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|offensive=F|defensive=F
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|pro=
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*[[Desperate Hit]] deals damage to random enemies at the end of either team's turn. This is great for cleaning up lone surviving targets and/or breaking [[Endure]]s.
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*[[Iron Judgement]] deals Piercing Physical damage with a high chance to Bind, helping him land [[Desperate Hit]] shots.
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|con=
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*Fairly mediocre stats.
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*[[Desperate Hit]] is a liability against Bulwark teams as his damage isn't high enough to break through them.
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|notes=
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*If you went first, [[Desperate Hit]] will trigger before opposing "end of turn" chain effects, giving you one last chance to clean up before they kick in.
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*If [[Charge]] or [[Rebellion]] is activated before the end of the turn, the effect will carry over to [[Desperate Hit]]. It will consume the buff after the attack though!
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}}<section end=tierentry />
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|}
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== PvE Builds ==
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== PvP Builds ==

Latest revision as of 10:19, 19 December 2024

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Demonee-Ho.jpg Demonee-Ho
Yellow Purple Purple Yellow D F F -
Pros
  • Desperate Hit deals damage to random enemies at the end of either team's turn. This is great for cleaning up lone surviving targets and/or breaking Endures.
  • Iron Judgement deals Piercing Physical damage with a high chance to Bind, helping him land Desperate Hit shots.
Cons
  • Fairly mediocre stats.
  • Desperate Hit is a liability against Bulwark teams as his damage isn't high enough to break through them.
Notes
  • If you went first, Desperate Hit will trigger before opposing "end of turn" chain effects, giving you one last chance to clean up before they kick in.
  • If Charge or Rebellion is activated before the end of the turn, the effect will carry over to Desperate Hit. It will consume the buff after the attack though!
Synergies -

PvE Builds

PvP Builds