| Name
|
Best Archetype(s)
|
PVE
|
PVP
|
| PVE |
PVP |
Offense |
Defense
|
Demonee-Ho
|
 |
 |
D |
F |
F |
- |
| Pros |
- Desperate Hit deals damage to random enemies at the end of either team's turn. This is great for cleaning up lone surviving targets and/or breaking Endures.
- Iron Judgement deals Piercing Physical damage with a high chance to Bind, helping him land Desperate Hit shots.
|
| Cons |
- Fairly mediocre stats.
- Desperate Hit is a liability against Bulwark teams as his damage isn't high enough to break through them.
|
| Notes |
- If you went first, Desperate Hit will trigger before opposing "end of turn" chain effects, giving you one last chance to clean up before they kick in.
- If Charge or Rebellion is activated before the end of the turn, the effect will carry over to Desperate Hit. It will consume the buff after the attack though!
|
| Synergies |
- |
|