Difference between revisions of "Hecate/Builds"
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+ | {{DemonTabs|base={{BASENAME}}|active=builds }} | ||
__TOC__ | __TOC__ | ||
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! colspan="2" class="unsortable" | PVP | ! colspan="2" class="unsortable" | PVP | ||
|- style="vertical-align: middle;" | |- style="vertical-align: middle;" | ||
− | ! style="width: 100px" class="unsortable" | PVE !! | + | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense |
|- | |- | ||
− | <section begin=tierentry />{{ | + | <section begin=tierentry />{{TierListData|demon=Hecate|pvebest1=Purple|pvpbest1=Purple |
− | |pve= | + | |pve=B |
− | |offensive= | + | |offensive=D|defensive=D |
+ | |democPrelim=2 | ||
+ | |democBoss=5 | ||
|pro= | |pro= | ||
− | *[[Hell's Trivia]] is a cheap, hard-hitting spell that also functions as an [[Endure]] breaker. Coupled with her respectable | + | *[[Hell's Trivia]] is a cheap, hard-hitting spell that also functions as an [[Endure]] breaker. Coupled with her respectable MAG stat and [[Dark Enhancement]] in Purple, she can be built as a powerful Dark mage. |
− | *Virtually immune to ailments thanks to [[Null Bind]] and [[Lunar Awakening]]. | + | *Virtually immune to ailments thanks to [[Null Bind]] and [[Lunar Awakening]]. Transferring a cleanse skill like [[Prayer]] or [[Silent Prayer]] will allow her to function as a cleric, while still maintaining her offensive presence. |
− | + | *Panel 2 lets her run Life or Spell brands without worrying about MP. | |
− | *Innate [[Repel Dark]] means she can't be sniped by [[ | + | *Innate [[Repel Dark]] means she can't be sniped by [[Unit 01 Dx2 Type]] if paired with [[Metatron]] or [[Kalki]]. |
− | |||
|con= | |con= | ||
− | *Not very bulky. Light | + | *Not very bulky due to middling VIT and HP stats. |
− | *[[Lunar Awakening]] only triggers at the end of the enemy's turn. This makes her useless for [[Brands of Sin]] | + | *Weak to Light (unless Teal) and by [[The 6th Angel]] and [[Camael]]. |
+ | *As [[Lunar Awakening]] only cleanses at the end of the enemy's turn, she can still be killed by [[Alice A]] if she is cursed in the same turn (such as through [[Mahaju]]). | ||
+ | |notes= | ||
+ | *[[Lunar Awakening]] only triggers at the end of the enemy's turn. This makes her useless for [[Brands of Sin: Sloth|Brands of Sin Sloth 11]], as the ailments trigger at the beginning of the turn. | ||
}}<section end=tierentry /> | }}<section end=tierentry /> | ||
|} | |} | ||
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== PvP Builds == | == PvP Builds == | ||
+ | ===Archetype(s)=== | ||
+ | * Purple: Dark Enhancement for added damage. Saves a skill slot | ||
+ | |||
+ | ===Skill Transfers=== | ||
+ | Damage Boosters to make Hell's Trivia dish out as much damage as possiible. | ||
+ | |||
+ | Damage Boosters: | ||
+ | * Dark Amp: Highest Dark damage modifier. | ||
+ | * Dark Survivor: Dark damage modifier + endure to make up for her frailty | ||
+ | * Dark Boost: Early Game/Budget option. | ||
+ | |||
+ | Other/Misc. Skills: | ||
+ | * Enduring Soul/+: Adds extra survivability. | ||
+ | * Prayer: Allows her to be a Pseudo cleric with her passive. | ||
+ | * Null Curse: Protects her from curse so her passive can heal its full amount and not to die to Ulice. | ||
+ | |||
+ | ===Brands=== | ||
+ | *Stat priorities: Mag ATK%. | ||
+ | * Spell: Boosts her damage. | ||
+ | * Life: Boosts her bulk to make up for her frailty. | ||
+ | * Guard/Shield: Increases her Phys/Mag DEF to make up for her frailty. | ||
+ | * Divine: Allows her spam Hell's Triva. | ||
+ | * Heal: Allows her passive to heal more | ||
+ | |||
+ | ===Mitama=== | ||
+ | # MAG (20): Increases her damage. | ||
+ | # VIT (20): Increases her bulk | ||
+ | |||
+ | ===Build(s)=== | ||
+ | |||
+ | {{DemonBuild | ||
+ | |use=Dommy Mommy | ||
+ | |archetype=Purple | ||
+ | |skill1=Dark Survivor | ||
+ | |skill2=Prayer | ||
+ | |stmitama= | ||
+ | |mamitama=20 | ||
+ | |vimitama=20 | ||
+ | |agmitama= | ||
+ | |lumitama= | ||
+ | |brands=Life + Heal with Mag ATK% | ||
+ | |lvreq= | ||
+ | |hpreq= | ||
+ | |mdefreq= | ||
+ | |matkreq= | ||
+ | |pdefreq= | ||
+ | |patkreq= | ||
+ | |acreq= | ||
+ | |evreq= | ||
+ | |buildnotes=Good skillset allows Hecate to fulfil 2 roles in 1 quite well. Her passive alongside a transfered Prayer makes a pseudo cleric while still being able to dish out pain. Dark Survivor is used for the endure but Amp can be used instead if you want more damage. Null Curse can also be used to not die to Ulice + Curse applier(s) so she can cleanse the rest of the party from curse. Guard/Shield can be used if you want more bulk. Outclassed by Ubeelze nowadays, while Adramelech punishes her passive hard if P2. | ||
+ | }} |
Latest revision as of 03:25, 31 October 2023
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
---|---|---|---|---|---|---|---|
PVE | PVP | Offense | Defense | ||||
Hecate |
B | D | D | - | |||
Pros |
|
||||||
Cons |
|
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Notes |
|
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Synergies | - | ||||||
PvE Builds
PvP Builds
Archetype(s)
- Purple: Dark Enhancement for added damage. Saves a skill slot
Skill Transfers
Damage Boosters to make Hell's Trivia dish out as much damage as possiible.
Damage Boosters:
- Dark Amp: Highest Dark damage modifier.
- Dark Survivor: Dark damage modifier + endure to make up for her frailty
- Dark Boost: Early Game/Budget option.
Other/Misc. Skills:
- Enduring Soul/+: Adds extra survivability.
- Prayer: Allows her to be a Pseudo cleric with her passive.
- Null Curse: Protects her from curse so her passive can heal its full amount and not to die to Ulice.
Brands
- Stat priorities: Mag ATK%.
- Spell: Boosts her damage.
- Life: Boosts her bulk to make up for her frailty.
- Guard/Shield: Increases her Phys/Mag DEF to make up for her frailty.
- Divine: Allows her spam Hell's Triva.
- Heal: Allows her passive to heal more
Mitama
- MAG (20): Increases her damage.
- VIT (20): Increases her bulk
Build(s)
Dommy Mommy | |||
---|---|---|---|
Transferred Skills | Notes:
Good skillset allows Hecate to fulfil 2 roles in 1 quite well. Her passive alongside a transfered Prayer makes a pseudo cleric while still being able to dish out pain. Dark Survivor is used for the endure but Amp can be used instead if you want more damage. Null Curse can also be used to not die to Ulice + Curse applier(s) so she can cleanse the rest of the party from curse. Guard/Shield can be used if you want more bulk. Outclassed by Ubeelze nowadays, while Adramelech punishes her passive hard if P2. | ||
Dark Survivor | Prayer | ||
Infused Mitama | |||
Ma 20 Vi 20 | |||
Brands | |||
Life + Heal with Mag ATK% | |||
Target Stats | |||
- |