Difference between revisions of "Barong"
(Updated by AkA. This was done by a bot.) |
(Updated by Sire. This was done by a bot.) |
||
(123 intermediate revisions by 8 users not shown) | |||
Line 1: | Line 1: | ||
− | + | __TOC__ | |
+ | {{Demon | ||
|id= | |id= | ||
|jpname= | |jpname= | ||
Line 17: | Line 18: | ||
|rarity= 5 | |rarity= 5 | ||
|ai= Support | |ai= Support | ||
− | |max_hp= 1018 ( | + | |max_hp= 1018 (290/432) |
− | |max_str= 158 ( | + | |max_str= 158 (157/432) |
− | |max_mag= 158 ( | + | |max_mag= 158 (217/432) |
− | |max_vit= 138 ( | + | |max_vit= 138 (290/432) |
− | |max_agi= 178 ( | + | |max_agi= 178 (68/432) |
− | |max_luck= 170 ( | + | |max_luck= 170 (49/432) |
|patk= 661 | |patk= 661 | ||
|pdef= 560 | |pdef= 560 | ||
|matk= 661 | |matk= 661 | ||
|mdef= 560 | |mdef= 560 | ||
− | |panel1= | + | |panel1= Reduces the cost of Barong Dance by 1 MP. +20% to max HP. |
− | |panel2= - | + | |panel2= -70% to Elec damage received. |
|panel3= +15% to Elec damage and +15% to Healing skill effectiveness. As long as this demon is alive, -20% to Elec damage received by all allies. | |panel3= +15% to Elec damage and +15% to Healing skill effectiveness. As long as this demon is alive, -20% to Elec damage received by all allies. | ||
+ | |panel4= Activates the following Chain Effect when Barong Dance is activated: Adds a Bulwark of approximately 500 HP to all party members. (1 turn) | ||
|panel1stats= HP +25 (MAX +250) | |panel1stats= HP +25 (MAX +250) | ||
|panel2stats= Mag ATK +10 (MAX +100) | |panel2stats= Mag ATK +10 (MAX +100) | ||
|panel3stats= HP +25 (MAX +250) | |panel3stats= HP +25 (MAX +250) | ||
+ | |panel4stats= HP: +250(MAX) | ||
|transfer_skill= Mazionga | |transfer_skill= Mazionga | ||
|innate_skill1= Bolt Storm | |innate_skill1= Bolt Storm | ||
Line 45: | Line 48: | ||
|g_purple= Vitality Amp III | |g_purple= Vitality Amp III | ||
|g_teal= Resist Force | |g_teal= Resist Force | ||
− | |awaken1=M-Light|awaken2=L-Light|awaken3=M-Neutral|awaken4=L-Neutral|awaken1amnt= | + | |awaken1= M-Light|awaken2=L-Light|awaken3=M-Neutral|awaken4=L-Neutral|awaken1amnt=20M|awaken2amnt=15L|awaken3amnt=20M|awaken4amnt=15L |
+ | |gacha= False | ||
+ | |event= False | ||
+ | |multifusion= False | ||
+ | |bannerrequired= False | ||
+ | |negotiation= False | ||
+ | |exchangeable= False | ||
+ | |fissionlink= https://oceanxdds.github.io/dx2_fusion/?route=fission&demon=Barong#en | ||
+ | |fusionlink= https://oceanxdds.github.io/dx2_fusion/?route=fusion&demon=Barong#en | ||
|}} | |}} | ||
+ | <section begin=gachaFlags/>{{#ifeq:{{PAGENAME}}| Tier List |{{GachaFlag|gacha=False|multi-fusion=False|event=False|banner=False|negotiation=False|exchangeable=False|fusible=True|fissionLink=https://oceanxdds.github.io/dx2_fusion/?route=fission&demon=Barong#en}}|}}<section end=gachaFlags/> | ||
+ | {{:{{PAGENAME}}/Sword}} | ||
+ | {{:{{PAGENAME}}/Shield}} | ||
+ | {{:{{PAGENAME}}/Builds}} | ||
+ | {{:{{PAGENAME}}/Lore}} | ||
[[Category: Demons]] | [[Category: Demons]] | ||
[[Category: Avatar]] | [[Category: Avatar]] | ||
[[Category: 5 Star Demons]] | [[Category: 5 Star Demons]] | ||
[[Category: Support AI]] | [[Category: Support AI]] | ||
+ | [[Category: Fusible Demons]] |
Latest revision as of 13:05, 14 November 2024
Contents
Stats
Elemental Resistances | |||||||
---|---|---|---|---|---|---|---|
Resist | - | - | Null | Weak | Null | Weak |
Info | |||
---|---|---|---|
Rarity | Race | Grade | AI |
5★ | Avatar | 84 | Support |
6★ Stats | |||||||
---|---|---|---|---|---|---|---|
HP | 1018 (290/432) | Vitality | 138 (290/432) | ||||
Strength | 158 (157/432) | Agility | 178 (68/432) | ||||
Magic | 158 (217/432) | Luck | 170 (49/432) | ||||
PATK | 661 | PDEF | 560 | ||||
MATK | 661 | MDEF | 560 |
Innate Skills | Barong Dance 7 MP Heals All Party Members with 95 power and increases ATK, DEF, EV/AC of All Party Members by 20% for 3 turns.
|
Gacha: - | |
Panel 1 | Panel 2 | Panel 3 | Panel 4 | |
Panel Completion Bonus | Reduces the cost of Barong Dance by 1 MP. +20% to max HP. | -70% to Elec damage received. | +15% to Elec damage and +15% to Healing skill effectiveness. As long as this demon is alive, -20% to Elec damage received by all allies. | Activates the following Chain Effect when Barong Dance is activated: Adds a Bulwark of approximately 500 HP to all party members. (1 turn) |
Panel Step Stat Bonus | HP +25 (MAX +250) | Mag ATK +10 (MAX +100) | HP +25 (MAX +250) | HP: +250(MAX) |
Availability
Sword
Holy Beast Sword | ||||||||
---|---|---|---|---|---|---|---|---|
Symbol of Good | While the one with this skill is alive, all party members will receive the following effect: -10% to Elec damage received. | |||||||
Max Stats | ||||||||
physical/magic increase | Mag ATK 120% | Element Increase | Elec 30% | |||||
Physical Accuracy | 20% | Critical Chance | 20% |
Innate Skills | Calon Arang 7 MP Inflicts Elec (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful.
|
Panel 1 | Panel 2 | Panel 3 | |
Panel Completion Bonus | 15% to HP Healing skill effectiveness. | Reduces the cost of Calon Arang by 1MP. | While the one with this skill is alive, all party members will receive the following effect: -5% to Elec damage received. |
Panel Step Stat Bonus | Mag ATK +50(MAX) | Mag ATK +50(MAX) | Mag ATK +50(MAX) |
Shield
Spirit Beast Mirror | ||||||||
---|---|---|---|---|---|---|---|---|
Banas Pati Raja | -5% to Elec damage received. | |||||||
Max Stats | ||||||||
HP | 120% | Elemental Damage Reduction | Elec 20% | |||||
Defence | 50% | Magic Defence | 100% | |||||
Elemental Resistances | ||||||||
- | - | - | Null | Weak | - | - |
Innate Skills |
Panel 1 | Panel 2 | Panel 3 | |
Panel Completion Bonus | +10% Elec damage. | +30% to max HP | +20% to max HP. -10% to Elec damage received. |
Panel Step Stat Bonus | HP: +200(MAX) | HP: +200(MAX) | HP: +200(MAX) |
Info | Builds | Lore |
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
---|---|---|---|---|---|---|---|
PVE | PVP | Offense | Defense | ||||
Barong |
Any | C | D | D | - | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Synergies | - | ||||||
PvE Builds
Archetype(s)
- Teal: Null Dark to cover his Dark weakness.
Skill Transfers
Healing Boosters is a must have to make Barong Dance heal huge amounts.
Healing Boosters:
- Recovery Amp: Highest healing modifier
- Epitome of Hardiness: Healing modifier + extra HP for survivability
- Recovery Boost: Early game/budget option.
Support Skills:
- Speedster: Boosts team speed if needed
- Samrecarm: Allows Barong to revive a dead party member if needed.
Other/Misc. Skills:
- Resist/Null Force: Covers his Force weakness.
Brands
- Stat priorities: Healing%, Mag ATK%
- Heal: Increases the amount Barong Dance heals.
- Spell: Boosts Mag ATK, which in turn boosts healing.
- Divine: Allows to spam Barong Dance frequently.
- Life: Boosts his bulk.
- Speed: Boosts team speed if needed.
Mitama
- MAG (20): To boost his Mag ATK for healing
- VIT (20/10): Boosts his bulk.
- AGI (10/20): Increases team speed.
Build(s)
Keep on Dancin' | |||
---|---|---|---|
Transferred Skills | Notes:
Best end game healer. Heals + Luster Candy in 1 is broken for PVE saving up a team slot for other supports. Use Templar Dragon for more heals. | ||
Null Force | Recovery Amp | ||
Infused Mitama | |||
Ma 20 Vi 10 Ag 20 | |||
Brands | |||
Spell + Heal with Healing% & Mag ATK% | |||
Target Stats | |||
- |
PvP Builds
Info | Builds | Lore |
Official Profile
A greatly worshiped beast god that dwells in the forests of Bali. Adorned with mirror like jewels, every 210 days a festival is held for this lion like beast. Once an evil demon that was feared, through ritual became the guardian of the people, As a symbol of good, it is fated to war with Rangda, the avatar of evil, for all eternity.