Difference between revisions of "Mastema/Builds"
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! rowspan="2" | PVE | ! rowspan="2" | PVE | ||
! colspan="2" class="unsortable" | PVP | ! colspan="2" class="unsortable" | PVP | ||
− | |||
|- style="vertical-align: middle;" | |- style="vertical-align: middle;" | ||
− | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense | + | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense |
|- | |- | ||
− | <section begin=tierentry />{{ | + | <section begin=tierentry />{{TierListData|demon=Mastema|pvebest1=Purple|pvpbest1=Purple |
− | |pve= | + | |pve=C |
− | |offensive= | + | |offensive=F|defensive=F |
− | | | + | |democPrelim=5 |
− | |pro=*Good Magic coupled with [[Trial of Hate]]'s high base power makes him | + | |democBoss=3 |
− | *Good set of resistances with 1 Null and 2 | + | |pro= |
− | *Works well in [[Archangel]] Teams | + | *Good Magic coupled with [[Trial of Hate]]'s high base power makes him a great Light sweeper. The debuff is icing on the cake. |
− | *Laughs at his enemies occasionally | + | *Good set of resistances with 1 Null and 2 Repels. |
+ | *Works well in [[Archangel]] Teams in light [[Democalypse]]. | ||
+ | *Panel 4 fixed the issue of his AI eventually only casting [[Judgement Light]] if his MP fell low. | ||
+ | *Laughs at his enemies occasionally. | ||
|con= | |con= | ||
− | *No innate | + | *No innate Pierce until Panel 4. |
− | *Weak to Fire. This is especially problematic in [[Brands of Sin | + | *Weak to Fire. This is especially problematic in [[Brands of Sin: Sloth|Brands of Sin Sloth 11]] and above, as the boss has innate [[Trisagion]]. |
− | *[[Binding Cry]] | + | *[[Binding Cry]] while a flavorful skill is unfortunately wasted on Mastema. |
+ | *The random debuffs on Trial of Hate and Panel 3 can roll duplicate stats, and the duplicates don't stack. | ||
|notes= | |notes= | ||
− | *Easy 4x4 fusion paths and good panels make him a decent Panel | + | *Easy 4x4 fusion paths and good panels make him a decent Panel 4 goal to strive toward. |
+ | *Red has a single-target Ice spell in [[Ice Age]], helpful for Ice Democalypse Boss. However, his panels don't boost its damage aside from panel 2's +100 MATK. | ||
+ | |pairwith= | ||
+ | * {{DemonIcon|Michael|size=32px}} | ||
}}<section end=tierentry /> | }}<section end=tierentry /> | ||
|} | |} | ||
== PvE Builds == | == PvE Builds == | ||
+ | ===Archetype(s)=== | ||
+ | * Purple: Light Amp to boost Trial of Hate and saves a skill slot. | ||
+ | |||
+ | ===Skill Transfers=== | ||
+ | Damage boosters so Trial of Hate can sweep. | ||
+ | Damage Boosters: | ||
+ | * Butcher: Boosts AOE damage for Trial of Hate. | ||
+ | * Light Survivor: Light damage modifier + endure. | ||
+ | * Light Enhancement: Light damage modifier + added damage when hitting weakness. | ||
+ | * Light Boost: Early game/budget option. | ||
+ | * Serial Killer: Early game/budget option. | ||
+ | |||
+ | Other/Misc. Skills: | ||
+ | * Speedster: Boosts team speed even further. | ||
+ | * Mana Aid: Refills his MP after each wave. | ||
+ | |||
+ | ===Brands=== | ||
+ | *Stat priorities: Mag ATK%, Speed% | ||
+ | * Divine: Allows him to cast Trial of Hate more often. | ||
+ | * Spell: Boosts his damage. | ||
+ | * Speed: Boosts team speed even further | ||
+ | |||
+ | ===Mitama=== | ||
+ | # MAG (20): Boosts his damage output. | ||
+ | # AGI (20): To boost team speed. | ||
+ | |||
+ | ===Build(s)=== | ||
+ | |||
+ | {{DemonBuild | ||
+ | |use=Mastemathink | ||
+ | |archetype=Purple | ||
+ | |skill1=Mana Aid | ||
+ | |skill2=Butcher | ||
+ | |stmitama= | ||
+ | |mamitama=20 | ||
+ | |vimitama= | ||
+ | |agmitama=20 | ||
+ | |lumitama= | ||
+ | |brands=Spell + Speed with Mag ATK% | ||
+ | |lvreq= | ||
+ | |hpreq= | ||
+ | |mdefreq= | ||
+ | |matkreq= | ||
+ | |pdefreq= | ||
+ | |patkreq= | ||
+ | |acreq= | ||
+ | |evreq= | ||
+ | |buildnotes=Useful in fights where Light weakness is widespread like Brand of Sin Sloth and Hell's Park 81-90. Mana Aid refills his MP after each wave for those stages respectively allowing him to always be able to cast Trial of Hate every turn. | ||
+ | }} | ||
== PvP Builds == | == PvP Builds == |
Latest revision as of 01:27, 26 August 2024
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
---|---|---|---|---|---|---|---|
PVE | PVP | Offense | Defense | ||||
Mastema |
C | F | F | - | |||
Pros |
|
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Cons |
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Notes |
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Synergies | |||||||
PvE Builds
Archetype(s)
- Purple: Light Amp to boost Trial of Hate and saves a skill slot.
Skill Transfers
Damage boosters so Trial of Hate can sweep. Damage Boosters:
- Butcher: Boosts AOE damage for Trial of Hate.
- Light Survivor: Light damage modifier + endure.
- Light Enhancement: Light damage modifier + added damage when hitting weakness.
- Light Boost: Early game/budget option.
- Serial Killer: Early game/budget option.
Other/Misc. Skills:
- Speedster: Boosts team speed even further.
- Mana Aid: Refills his MP after each wave.
Brands
- Stat priorities: Mag ATK%, Speed%
- Divine: Allows him to cast Trial of Hate more often.
- Spell: Boosts his damage.
- Speed: Boosts team speed even further
Mitama
- MAG (20): Boosts his damage output.
- AGI (20): To boost team speed.
Build(s)
Mastemathink | |||
---|---|---|---|
Transferred Skills | Notes:
Useful in fights where Light weakness is widespread like Brand of Sin Sloth and Hell's Park 81-90. Mana Aid refills his MP after each wave for those stages respectively allowing him to always be able to cast Trial of Hate every turn. | ||
Mana Aid | Butcher | ||
Infused Mitama | |||
Ma 20 Ag 20 | |||
Brands | |||
Spell + Speed with Mag ATK% | |||
Target Stats | |||
- |