Difference between revisions of "Mastema/Builds"
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+ | {{DemonTabs|base={{BASENAME}}|active=builds }} | ||
__TOC__ | __TOC__ | ||
== Role Summary == | == Role Summary == | ||
+ | |||
+ | {| class="wikitable sortable" style="width: 50%;" | ||
+ | |- | ||
+ | ! rowspan="2" style="width: 80px" | Name | ||
+ | ! colspan="2" class="unsortable" | Best Archetype(s) | ||
+ | ! rowspan="2" | PVE | ||
+ | ! colspan="2" class="unsortable" | PVP | ||
+ | |- style="vertical-align: middle;" | ||
+ | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense | ||
+ | |- | ||
+ | <section begin=tierentry />{{TierListData|demon=Mastema|pvebest1=Purple|pvpbest1=Purple | ||
+ | |pve=C | ||
+ | |offensive=F|defensive=F | ||
+ | |democPrelim=5 | ||
+ | |democBoss=3 | ||
+ | |pro= | ||
+ | *Good Magic coupled with [[Trial of Hate]]'s high base power makes him a great Light sweeper. The debuff is icing on the cake. | ||
+ | *Good set of resistances with 1 Null and 2 Repels. | ||
+ | *Works well in [[Archangel]] Teams in light [[Democalypse]]. | ||
+ | *Panel 4 fixed the issue of his AI eventually only casting [[Judgement Light]] if his MP fell low. | ||
+ | *Laughs at his enemies occasionally. | ||
+ | |con= | ||
+ | *No innate Pierce until Panel 4. | ||
+ | *Weak to Fire. This is especially problematic in [[Brands of Sin: Sloth|Brands of Sin Sloth 11]] and above, as the boss has innate [[Trisagion]]. | ||
+ | *[[Binding Cry]] while a flavorful skill is unfortunately wasted on Mastema. | ||
+ | *The random debuffs on Trial of Hate and Panel 3 can roll duplicate stats, and the duplicates don't stack. | ||
+ | |notes= | ||
+ | *Easy 4x4 fusion paths and good panels make him a decent Panel 4 goal to strive toward. | ||
+ | *Red has a single-target Ice spell in [[Ice Age]], helpful for Ice Democalypse Boss. However, his panels don't boost its damage aside from panel 2's +100 MATK. | ||
+ | |pairwith= | ||
+ | * {{DemonIcon|Michael|size=32px}} | ||
+ | }}<section end=tierentry /> | ||
+ | |} | ||
== PvE Builds == | == PvE Builds == | ||
+ | ===Archetype(s)=== | ||
+ | * Purple: Light Amp to boost Trial of Hate and saves a skill slot. | ||
+ | |||
+ | ===Skill Transfers=== | ||
+ | Damage boosters so Trial of Hate can sweep. | ||
+ | Damage Boosters: | ||
+ | * Butcher: Boosts AOE damage for Trial of Hate. | ||
+ | * Light Survivor: Light damage modifier + endure. | ||
+ | * Light Enhancement: Light damage modifier + added damage when hitting weakness. | ||
+ | * Light Boost: Early game/budget option. | ||
+ | * Serial Killer: Early game/budget option. | ||
+ | |||
+ | Other/Misc. Skills: | ||
+ | * Speedster: Boosts team speed even further. | ||
+ | * Mana Aid: Refills his MP after each wave. | ||
+ | |||
+ | ===Brands=== | ||
+ | *Stat priorities: Mag ATK%, Speed% | ||
+ | * Divine: Allows him to cast Trial of Hate more often. | ||
+ | * Spell: Boosts his damage. | ||
+ | * Speed: Boosts team speed even further | ||
+ | |||
+ | ===Mitama=== | ||
+ | # MAG (20): Boosts his damage output. | ||
+ | # AGI (20): To boost team speed. | ||
+ | |||
+ | ===Build(s)=== | ||
+ | |||
+ | {{DemonBuild | ||
+ | |use=Mastemathink | ||
+ | |archetype=Purple | ||
+ | |skill1=Mana Aid | ||
+ | |skill2=Butcher | ||
+ | |stmitama= | ||
+ | |mamitama=20 | ||
+ | |vimitama= | ||
+ | |agmitama=20 | ||
+ | |lumitama= | ||
+ | |brands=Spell + Speed with Mag ATK% | ||
+ | |lvreq= | ||
+ | |hpreq= | ||
+ | |mdefreq= | ||
+ | |matkreq= | ||
+ | |pdefreq= | ||
+ | |patkreq= | ||
+ | |acreq= | ||
+ | |evreq= | ||
+ | |buildnotes=Useful in fights where Light weakness is widespread like Brand of Sin Sloth and Hell's Park 81-90. Mana Aid refills his MP after each wave for those stages respectively allowing him to always be able to cast Trial of Hate every turn. | ||
+ | }} | ||
== PvP Builds == | == PvP Builds == |
Latest revision as of 01:27, 26 August 2024
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
---|---|---|---|---|---|---|---|
PVE | PVP | Offense | Defense | ||||
Mastema |
C | F | F | - | |||
Pros |
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Cons |
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Notes |
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Synergies | |||||||
PvE Builds
Archetype(s)
- Purple: Light Amp to boost Trial of Hate and saves a skill slot.
Skill Transfers
Damage boosters so Trial of Hate can sweep. Damage Boosters:
- Butcher: Boosts AOE damage for Trial of Hate.
- Light Survivor: Light damage modifier + endure.
- Light Enhancement: Light damage modifier + added damage when hitting weakness.
- Light Boost: Early game/budget option.
- Serial Killer: Early game/budget option.
Other/Misc. Skills:
- Speedster: Boosts team speed even further.
- Mana Aid: Refills his MP after each wave.
Brands
- Stat priorities: Mag ATK%, Speed%
- Divine: Allows him to cast Trial of Hate more often.
- Spell: Boosts his damage.
- Speed: Boosts team speed even further
Mitama
- MAG (20): Boosts his damage output.
- AGI (20): To boost team speed.
Build(s)
Mastemathink | |||
---|---|---|---|
Transferred Skills | Notes:
Useful in fights where Light weakness is widespread like Brand of Sin Sloth and Hell's Park 81-90. Mana Aid refills his MP after each wave for those stages respectively allowing him to always be able to cast Trial of Hate every turn. | ||
Mana Aid | Butcher | ||
Infused Mitama | |||
Ma 20 Ag 20 | |||
Brands | |||
Spell + Speed with Mag ATK% | |||
Target Stats | |||
- |