Difference between revisions of "Everything Evil"
(Updated by Ouran. This was done by a bot.) |
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<nowiki>All party members recover 2 MP.</nowiki><br> | <nowiki>All party members recover 2 MP.</nowiki><br> | ||
<nowiki>This Chain Effect will only activate up to 2 times per battle.</nowiki> | <nowiki>This Chain Effect will only activate up to 2 times per battle.</nowiki> | ||
− | |levels=<nowiki></nowiki> | + | |levels=<nowiki></nowiki><br> |
+ | <nowiki>Lv2: +5% to max HP.</nowiki><br> | ||
+ | <nowiki>Lv3: +10% to max HP.</nowiki><br> | ||
+ | <nowiki>Lv4: +20% to max HP.</nowiki> | ||
|icon={{{icon}}} | |icon={{{icon}}} | ||
}} | }} | ||
{{ #ifeq: {{{icon}}} | yes | | {{:Everything Evil/Demons}}}} | {{ #ifeq: {{{icon}}} | yes | | {{:Everything Evil/Demons}}}} |
Revision as of 17:15, 15 July 2022
Type | Description |
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Everything Evil | Demons | MP: passive | Skill Points: - | Target: All Party Members | Use Limit: ∞
Activates the following Chain Effect at the beginning of own turn: |
Demons to transfer skill from | |
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Default / Gacha Archetype | Demon |
Demons with skill | |
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Awakened Archetype | Demon |
Innate Skills |
Angra Mainyu |