Difference between revisions of "Masakado A/Builds"

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__NOTOC__
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{{DemonTabs|base={{BASENAME}}|active=builds }}
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__TOC__
  
 
== Role Summary ==
 
== Role Summary ==
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! colspan="2" class="unsortable" | PVP
 
! colspan="2" class="unsortable" | PVP
 
|- style="vertical-align: middle;"
 
|- style="vertical-align: middle;"
! style="width: 100px" class="unsortable" | PVE !! style="width: 100px" class="unsortable" | PVP !! Offense !! Defense
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! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense
 
|-
 
|-
<section begin=tierentry />{{TierData|demon=Masakado A|pvebest1=Any|pvpbest1=Purple
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<section begin=tierentry />{{TierListData|demon=Masakado A|pvebest1=Purple|pvebest2=Clear|pvebest3=Teal|pvpbest1=Purple
|pve=9
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|pve=B
|offensive=9|defensive=9.5
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|offensive=C|defensive=C
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|democPrelim=5
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|democBoss=3
 
|pro=
 
|pro=
*[[Guardian of the East]] provides 1 extra Press Turn when his team goes first. Press Turn generation is very strong.
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*When going first, [[Guardian of the East]] provides 1 extra Press Turn, gives the team 2 MP, and a one-turn [[Tarukaja]] and [[Sukukaja]].Additionally, at the start of the first turn, a two-turn [[Tetraja]] effect.
*[[Kuyo Flash]] can be cast 1st PVP turn and inflict a perfectly insane set of buffs and debuffs for offensive purposes.
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*[[Kuyo Flash]] does a 160BP Almighty AoE scaling on PATK that does a full [[Luster Candy]] and [[Debilitate]] swing for one turn.
*It can also inflicts decent damages due to very high STR stat.  
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*His panels offer great Democalypse Prelim support, with him granting up to 35% party damage to AoE attacks while under Tetraja.
*Panel 2 gives a decent teamwide defensive ability: null Mortal.
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*P3 reduces his AoE MP cost by 1 and grants his team another [[Tarukaja]] and [[Sukukaja]] effect along with 2 more MP the first time a teammate downs a demon each turn, and P4 gives him an improved [[Great Idea]], granting him 30 to each stat and 30% battle speed.
*Ultimate Demon for a PVP Defense Team targetting people who Random Battle: the [[Hero Masakado T1]] Defense Teams.
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**This MP-granting effect gives him potential in PvP as an MP battery and PT gen all in one.
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|con=
 
|con=
*[[Hero Masakado T1]] Teams are easily beaten in targetted battles.  
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*Most of his effects only activate if going first. This could be hard to achieve as he has terrible Agility and no innate Battle Speed boosts. This means he will ultimately end up bringing a team’s Battle Speed down.
**This is a big issue in the last hour of each PVP season as people tend to favor targetted battles.
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*No good physical attacks to exploit his innate Phys Pierce. Only Phys attack available to him is [[Myriad Arrows]] in Red, which has random targeting and is thus not at all reliable.
*A lot less powerful if his team is outsped.
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*Easily countered by outspeeding, as he has no T2 benefits.
*Unable to be paired with [[Masakado]].
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*[[Kuyo Flash]] would almost be better if it didn't do damage, as it doesn't hit hard enough to pierce through damage reduction and Fortify, has no remnants, and is easily countered by [[Five Elements]].
 +
*None of his Awaken skills are particularly useful for him. [[Enduring Soul]] won't be that useful considering that he's built for a fast team where the only thing that matters is high offensive power and high accuracy for physical attackers. [[Myriad Arrows]] could be useful to take advantage of his innate Pierce, but as just said, it isn't a good Phys skill.
 +
**Although, [[Drain Light]] in teal can be clutch when paired with [[Baphomet A]] if encountering a [[Metatron M]] team.
 +
*Completely overshadowed by [[Shiva M]].
 +
 
 +
|notes=
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*Cannot be used in the same team as [[Masakado]].
 
}}<section end=tierentry />
 
}}<section end=tierentry />
 
|}
 
|}
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== PvP Builds ==
 
== PvP Builds ==
 +
===Archetype(s)===
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* Red: Discounted [[Myriad Arrows]] for a strong Phys skill to dish out some damage if necessary.
 +
* Purple: [[Enduring Soul]] for survivability. Especially useful when facing against [[Surt A]].
 +
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===Skill Transfers===
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Since Herokado is mainly used for the Extra Press Turn + Offensive buffs from [[Kuyo Flash]], support skills to help the Herokado Turn 1 team build are more useful. But, attacks are still useful in a pinch.
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 +
Support Skills:
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* [[Speedster]]/[[Epitome of Swiftness]]: Boosts team speed. A must have in Herokado T1 as you want to be as fast as possible to activate [[Guardian of the East]].
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* [[Auto-Taruka]]/[[Auto-Rakunda|Rakunda]]/[[Auto-Sukuka|Sukuka]]/[[Auto-Sukunda|Sukunda]]: Helps to offset any enemy auto buffs/debuffs to ensure [[Kuyo Flash]] gives you all, if not, most of the offensive buffs and debuffs.
 +
* [[Solar Prosperity]]/[[Solar Downfall]]: Similar to the Auto skills but its 2 in 1 (Team ATK + EV/AC buff in Prosperity, Enemy DEF + EV/AC debuff in Downfall), however, they are much harder to obtain.
 +
 +
Attacks:
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* [[Herculean Strike L]]: Cheap Phys AoE great for cleaning up any remaining enemies with endures.
 +
* [[Vorpal Blade]]: A stronger Phys AOE to chip enemies so your sweepers can guarantee kills.
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 +
Damage Boosters:
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* [[Serial Killer]]: Boosts [[Kuyo Flash]], [[Myriad Arrows]], etc. damage.
 +
* [[Almighty Boost]]/[[Almighty Survivor]]: Directly boosts [[Kuyo Flash]] damage. Survivor adds an extra endure.
 +
 +
Other/Misc. Skills:
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* [[Enduring Soul +]]/[[Endure]]: Adds survivability.
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===Brands===
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*Stat priorities: Speed%, Phys ATK%
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* Divine: Allows him to cast [[Kuyo Flash]] on turn 1 if not P3 (and if P3, it allows [[Kuyo Flash]] to be cast T1 if facing [[Alice A]]).
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* Speed: Boosts team speed.
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* War: Boosts damage if needed.
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* Lead: Helps him to be 1st or 2nd in rotation if using other demons that are just as fast if not faster.
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===Mitama===
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# STR (20): Boosts his damage output.
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# VIT (10): Adds bulk.
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# AGI (20): To boost his accuracy and team speed.
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===Build(s)===
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{{DemonBuild
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|use=Zoom Zoom!
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|archetype=Purple
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|skill1=Epitome of Swiftness
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|skill2=Speedster
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|stmitama=20
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|mamitama=
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|vimitama=10
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|agmitama=20
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|lumitama=
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|brands=Divine + Speed with Speed%
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|lvreq=
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|hpreq=
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|mdefreq=
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|matkreq=
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|pdefreq=
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|patkreq=
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|acreq=
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|evreq=
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|buildnotes=Any auto buff can replace EOS if you are behind on buff control. You'll want as much Speed% to be as fast as possible, Phys ATK% is secondary, but if you can get both in your brands, all the better.}}

Latest revision as of 09:02, 17 November 2025

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Masakado A.jpg Masakado A
Purple Clear Teal Purple B C C -
Pros
  • When going first, Guardian of the East provides 1 extra Press Turn, gives the team 2 MP, and a one-turn Tarukaja and Sukukaja.Additionally, at the start of the first turn, a two-turn Tetraja effect.
  • Kuyo Flash does a 160BP Almighty AoE scaling on PATK that does a full Luster Candy and Debilitate swing for one turn.
  • His panels offer great Democalypse Prelim support, with him granting up to 35% party damage to AoE attacks while under Tetraja.
  • P3 reduces his AoE MP cost by 1 and grants his team another Tarukaja and Sukukaja effect along with 2 more MP the first time a teammate downs a demon each turn, and P4 gives him an improved Great Idea, granting him 30 to each stat and 30% battle speed.
    • This MP-granting effect gives him potential in PvP as an MP battery and PT gen all in one.
Cons
  • Most of his effects only activate if going first. This could be hard to achieve as he has terrible Agility and no innate Battle Speed boosts. This means he will ultimately end up bringing a team’s Battle Speed down.
  • No good physical attacks to exploit his innate Phys Pierce. Only Phys attack available to him is Myriad Arrows in Red, which has random targeting and is thus not at all reliable.
  • Easily countered by outspeeding, as he has no T2 benefits.
  • Kuyo Flash would almost be better if it didn't do damage, as it doesn't hit hard enough to pierce through damage reduction and Fortify, has no remnants, and is easily countered by Five Elements.
  • None of his Awaken skills are particularly useful for him. Enduring Soul won't be that useful considering that he's built for a fast team where the only thing that matters is high offensive power and high accuracy for physical attackers. Myriad Arrows could be useful to take advantage of his innate Pierce, but as just said, it isn't a good Phys skill.
  • Completely overshadowed by Shiva M.
Notes
  • Cannot be used in the same team as Masakado.
Synergies -

PvE Builds

PvP Builds

Archetype(s)

  • Red: Discounted Myriad Arrows for a strong Phys skill to dish out some damage if necessary.
  • Purple: Enduring Soul for survivability. Especially useful when facing against Surt A.

Skill Transfers

Since Herokado is mainly used for the Extra Press Turn + Offensive buffs from Kuyo Flash, support skills to help the Herokado Turn 1 team build are more useful. But, attacks are still useful in a pinch.

Support Skills:

Attacks:

  • Herculean Strike L: Cheap Phys AoE great for cleaning up any remaining enemies with endures.
  • Vorpal Blade: A stronger Phys AOE to chip enemies so your sweepers can guarantee kills.

Damage Boosters:

Other/Misc. Skills:

Brands

  • Stat priorities: Speed%, Phys ATK%
  • Divine: Allows him to cast Kuyo Flash on turn 1 if not P3 (and if P3, it allows Kuyo Flash to be cast T1 if facing Alice A).
  • Speed: Boosts team speed.
  • War: Boosts damage if needed.
  • Lead: Helps him to be 1st or 2nd in rotation if using other demons that are just as fast if not faster.

Mitama

  1. STR (20): Boosts his damage output.
  2. VIT (10): Adds bulk.
  3. AGI (20): To boost his accuracy and team speed.

Build(s)

Zoom Zoom!
ArchPurple.png Transferred Skills Notes:

Any auto buff can replace EOS if you are behind on buff control. You'll want as much Speed% to be as fast as possible, Phys ATK% is secondary, but if you can get both in your brands, all the better.

Epitome of Swiftness Speedster
Infused Mitama
St 20 Vi 10 Ag 20
Brands
Divine + Speed with Speed%
Target Stats
-