Difference between revisions of "Party Mothman/Builds"
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<section begin=tierentry />{{TierListData|demon=Party Mothman|pvebest1=Purple|pvpbest1=Purple | <section begin=tierentry />{{TierListData|demon=Party Mothman|pvebest1=Purple|pvpbest1=Purple | ||
| − | |pve= | + | |pve=B |
| − | |offensive= | + | |offensive=F|defensive=F|tournament=F |
|pro= | |pro= | ||
*[[Fortune's Gale]] is a Force AoE that pierces [[Bulwark]]s and gives him [[Might]] with every cast, ensuring he can crit frequently. | *[[Fortune's Gale]] is a Force AoE that pierces [[Bulwark]]s and gives him [[Might]] with every cast, ensuring he can crit frequently. | ||
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|con= | |con= | ||
*Weak to Force. | *Weak to Force. | ||
| − | *[[Brands of Sin: Wrath]] applies 50-80% damage reduction to attacks other than Phys or Fire, | + | *[[Fortune's Gale]] will spend Might on its weak 50-power AoE starter, rather than the 100-power AoE follow-up. Since Mothman doesn't have innate crit rate boosters, the 100-power AoE will probably fail to crit. |
| + | *[[Brands of Sin: Wrath]] applies 50-80% damage reduction to attacks other than Phys or Fire, and 40-150% damage reduction to attacks that aren't critical hits. This, combined with the Might-spending issue, means Mothman probably won't deal much damage with his Force attack. In [[Wrath 14]], the 100-power follow-up will most likely deal 0 damage. | ||
*He is only immune to [[Poison]], [[Curse]], and [[Weak]] specifically, and only cleanses those ailments, so he's not useful as a general-purpose [[Cleric]]. | *He is only immune to [[Poison]], [[Curse]], and [[Weak]] specifically, and only cleanses those ailments, so he's not useful as a general-purpose [[Cleric]]. | ||
*[[Bind]] generally doesn't work on bosses and in higher-end PvE. | *[[Bind]] generally doesn't work on bosses and in higher-end PvE. | ||
|notes= | |notes= | ||
| − | * | + | * For Wrath, [[Oumitsunu]] is better in every way. The only advantage Mothman has is availability. |
| + | * Mothman can be obtained from the [[Dx2 Duel]] exchange, and this shop also sells spirits to panel him. | ||
* Bind's inclusion seems to just be a flavor thing, possibly referencing how normal [[Mothman]] has a Bind skill. | * Bind's inclusion seems to just be a flavor thing, possibly referencing how normal [[Mothman]] has a Bind skill. | ||
* Underwhelming awakening skills. They just seem to be a reference to normal Mothman. | * Underwhelming awakening skills. They just seem to be a reference to normal Mothman. | ||
Latest revision as of 18:30, 3 November 2025
Role Summary
| Name | Best Archetype(s) | PVE | PVP | ||||
|---|---|---|---|---|---|---|---|
| PVE | PVP | Offense | Defense | Tournament | |||
| B | F | F | F | ||||
| Pros |
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| Cons |
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| Notes |
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| Synergies | |||||||