Pros |
- When someone in the party uses an Elec skill, he removes Bulwark. And I don't mean it metaphorically or rhetorically or poetically or theoretically or any other fancy way. He removes Bulwark, STRAIGHT UP!
- Blood-Starved Werewolf gives him Phys/Elec Pierce, countering Spirit Chains (Indignation) and MP drain teams. Additionally, it gives him a 100% crit rate and lowers the Elec affinity of one enemy 3 times, guaranteeing at least one enemy is weak to Elec (if they aren't under the effect of Attribute Affinity Reinforcement). Finally, while he is still alive, he and all his allies will deal +30% damage and have their Elec skill cost reduced by 1 MP, meaning Panel 1 Zeus can cast Keraunos infinitely and Botis can cast Accursed Lightning even when under Indignation.
- Griffe de Tonnerre is a 260 BP Elec (Physical) nuke that lowers the Elec affinity of all enemies by 1 stage. When combined with Zeus, one cast of Griffe de Tonnerre guarantees all enemies will be weak to Elec (if they aren't under the effect of Attribute Affinity Reinforcement).
- Panels are insane, with Panel 1 giving him +2 to natural MP regen AND a 1-turn Tarukaja effect on enemy death, Panel 2 giving his party +20% hit rate and +15% weakness damage.
- Lurking Shadow gives all other party members a +15% to weakness damage, boosting the damage of his other party members even more.
- His Bulwark Removal effect counters demons whose identities revolve around their Bulwark.
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