Difference between revisions of "Orcus/Builds"

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*One of the strongest support demons in the game. [[Law of Hell]] denies bonus turns when striking weakness, while [[Hell's Gate]] grants AOE damage reduction for each open weakness.  
+
*One of the strongest support demons in the game. [[Law of Hell]] denies bonus turns when weaknesses are striked, while [[Hell's Gate]] grants AOE damage reduction for each open weakness.
 
*This eliminates the need to cover weaknesses for all your demons, allowing them to inherit more valuable transfer skills like [[Epitome of Fortitude]], [[Recarmdra]], [[Auto-Tarunda]] etc.
 
*This eliminates the need to cover weaknesses for all your demons, allowing them to inherit more valuable transfer skills like [[Epitome of Fortitude]], [[Recarmdra]], [[Auto-Tarunda]] etc.
 
*Very good buff control with [[War Cry]] and [[Nocturne]] in Yellow.
 
*Very good buff control with [[War Cry]] and [[Nocturne]] in Yellow.
 
|con=
 
|con=
 
*[[Hell's Gate]] damage reduction does not apply to single target attacks.
 
*[[Hell's Gate]] damage reduction does not apply to single target attacks.
*Very MP Hungry. Divines help with MP costs but reduce his bulk.
+
*Very MP Hungry. Divine brands help with MP costs but reduce his bulk.
 
*Needs specific team compositions to work well.
 
*Needs specific team compositions to work well.
 
|notes=
 
|notes=
 
*You still receive extra damage from open weaknesses.
 
*You still receive extra damage from open weaknesses.
 
*Due to the way [[Law of Hell]] is coded, it will also deny bonus turns gained from a Crit if the attacked demon has a Physical weakness. This ironically makes [[Slime]] a great partner for him, as Slime has six open weaknesses including Phys.
 
*Due to the way [[Law of Hell]] is coded, it will also deny bonus turns gained from a Crit if the attacked demon has a Physical weakness. This ironically makes [[Slime]] a great partner for him, as Slime has six open weaknesses including Phys.
 +
*Needs specific team compositions to work well.
 
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Revision as of 23:00, 6 August 2021

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP Democalypse
PVE PVP Offense Defense Prelim Boss
Orcus.jpg Orcus
Yellow Yellow 3 4 3 1 1
Pros
  • One of the strongest support demons in the game. Law of Hell denies bonus turns when weaknesses are striked, while Hell's Gate grants AOE damage reduction for each open weakness.
  • This eliminates the need to cover weaknesses for all your demons, allowing them to inherit more valuable transfer skills like Epitome of Fortitude, Recarmdra, Auto-Tarunda etc.
  • Very good buff control with War Cry and Nocturne in Yellow.
Cons
  • Hell's Gate damage reduction does not apply to single target attacks.
  • Very MP Hungry. Divine brands help with MP costs but reduce his bulk.
  • Needs specific team compositions to work well.
Notes
  • You still receive extra damage from open weaknesses.
  • Due to the way Law of Hell is coded, it will also deny bonus turns gained from a Crit if the attacked demon has a Physical weakness. This ironically makes Slime a great partner for him, as Slime has six open weaknesses including Phys.
  • Needs specific team compositions to work well.

PvE Builds

PvP Builds