Difference between revisions of "Echidna/Builds"

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Revision as of 13:57, 9 March 2023

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP Democalypse
PVE PVP Offense Defense Prelim Boss
Echidna.jpg Echidna
Purple Teal Purple 2 3 3 5 1
Pros
  • Freezing Gale deals Ice damage multiple times to all enemies. In addition to it being a pseudo Endure breaker, it also revive seals any enemy it downs, making her the first unconditional AOE Revive Sealer in the game.
  • Fecund Womb will randomly revive a dead ally with full HP at the end of an opponent's turn. It also gives her Null Bind, ensuring the skill will always pop off as long as she is alive.
  • Massive HP stats, combined with innate Epitome of Endurance and Null Mortal with Panel 1 make her very difficult to kill.
  • Butcher in purple helps to amplify her damage, while Teal gives her Repel Elec to cover her weakness.
  • Useful on stall teams made to encourage people to give up rather than fight, when combined with Demeter, Maria, and Xi Wangmu.
Cons
  • Weak to Elec unless Teal.
  • Difficult to build due to needing both bulk and damage.
  • Fecund Womb is limited to 3 charges.
  • Unlike most other revive seal attacks, Freezing Gale doesn't ignore endures upon a killing blow. Although this is somewhat offset by the fact that Freezing Gale hits each enemy demon four times, it can make killing demons with multiple endure skills quite difficult.
  • Panel 1 is very important due to it conferring her with Null Mortal. Without it, her survivability against enemy demons with mortal attacks is significantly reduced.
  • Not as cute as a certain Witch of Greed who shares her name.
Notes -

PvE Builds

PvP Builds

Archetype(s)

  • Purple: Butcher to boost Freezing Gale's damage
  • Teal: Repel Elec to cover her weakness. Also makes her perfect for the Vile team.

Skill Transfers

Damage Boosters to for Freezing Gale to revive seal. HP boosters to become tankier to revive.

Damage Boosters:

  • Ice Amp: Highest Ice damage modifier.
  • Ice Survivor: Ice damage modifier + endure.
  • Ice Enhancement: Ice damage modifier + added damage to ice weak enemies (namely SurtA).
  • Ice Boost: Early game/budget option.

HP Boosters:

  • Epitome of Fortitude: HP booster + crit resistance.
  • Life Surge: Highest HP modifier.
  • Life Gain: Early game/budget option.

Other/Misc. Skills:

  • Enduring Soul/+: Adds survivability
  • 6th Sense Survivor: Added Crit resistance + endure.

Brands

  • Stat priorities: HP%, Mag ATK%
  • Life: Boosts bulk even further
  • Divine: Allows her to cast Freezing Gale more frequently.
  • Ward: Protects her from ailments for 3 turns.

Mitama

  1. MAG (20): To boost damage output
  2. VIT (20): Increases her bulk.
  3. LUK (10): Reduces her chances of receiving crits and ailments.

Build(s)

Not a red anthro animal nor a witch.
ArchPurple.png Transferred Skills Notes:

An absurdly strong demon that can proivde revives and a hard hitting AOE revie seal that is also insanely bulky. Teal can be used for the Vile team to stave off Anat and Atropos. Great in any slow/midrange team due to her having 3 revives albeit only at the end of enemy turn. Freezing Gale also hits quite hard and can revive seal to close out games. Her HP can reach astronomical levels as well as plenty of crit resistance.

Ice Survivor Epitome of Fortitude
Infused Mitama
Ma 20 Vi 20 Lu 10
Brands
Life + Ward with HP%
Target Stats
-