Archetypes

From SMT: Dx2 Wiki
Revision as of 16:24, 13 November 2021 by Cyberknight (talk | contribs)
Jump to: navigation, search

Archetypes

Archetypes: Aragami (Red), Protector (Yellow), Psychic (Purple), and Elementalist (Teal/Cyan).

Each demon may exist in 5 Archetypes: Common (素体 [sotai] = primal form, Clear/Grey), Aragami (荒神 [aragami] = wild god, Red), Protector (加護 [kago] = divine protection, Yellow), Psychic (異能 [inou] = supernatural power, Purple), and Elementalist (防魔 [bouma] = defensive demon, Teal/Cyan). The color/archetype of a demon is shown on its status screen or, in some places, on its avatar, as a hexagonal icon with Japanese ideograms inscribed.

  • The Archetype of a demon only determines the Awaken Skill it possesses (check each Demon's wiki entry to see the different Awaken Skills it may have).
  • Awaken Skills are locked until the demon is Awakened in Pandemonium.
    • Awakening a Demon requires Aethers, items that are mostly farmed/harvested in Strange Signal quest area.
    • Some Event exclusive Demons require special types of Arthers, which are only available during those Events.
    • Aether Crystals may be used to Awaken Demons without using Aether, but they are rare and expensive, so only use them if really in a hurry or if the Demon requires a special Aether and not enough is gathered during its Event.
  • For a given Demon, some Archetypes may be better than others (see Tier List, or the demon's wiki profile Page to know what is the best Archetype for a given demon).
    • Some Archetypes may be better for specific uses, which may differ from those recommended in the Tier List.
  • Archetypes are attributed to demons when they are Summoned (Gacha).
    • Except for "Normal Summon" and "Hell Bun Summon" (both only summon Common/Clear demons), the Archetypes of Summoned Demons are chosen completely randomly among the 4 non-Common Archetypes.
  • Fusing a demon allows to fully decide which Archetype it will have: it requires that one of the two fusion materials to be Common, and the result of the Fusion will inherit the Archetype of the other Fusion material.
    • Multi-fusion usually require only Common Archetype Demons as materials, thus, they usually cannot yield non-Common Demons.

Whenever a Demon is Summoned, there's only a 1/4 chance of getting the demon's optimal/desired Archetype. This problem can be solved by items called Arch-Shifters and Arch-Selectors, which change the Archetype of a Colored Demon.

  • Common Archetype Demons cannot be changed to Colored and vice versa.
  • They can be obtained as rewards, mostly from Events, or in the Karma shop.

Archetype Shifting Items

Picture of the different Arch-Shifters

Arch-Shifters are consumable items that can be used on a non-Common Archetype demon and, when used, randomly change the demon's Archetype.

  • 2 types exist: one that can only be used on Natural 4★ (Arch-Shifter 4★) and the other on Natural 5★ (Arch-Shifter 5★), that is, it doesn't matter that a demon was evolved, if it's originally a 4★ or a 5★ demon, it'll still require a 4★ or 5★ Selector/Shifter, respectively.
    • The random aspect of the Archetype change means you will often need to use more than one Arch-Shifter on the same demon to obtain the desired Archetype.
Arch-Selector 3★
  • Arch-Selectors will allow you to change to the Archetype of your choice. They come in 3 types, Arch-Selector 3★ (only changes the Archetype of Demons below Grade 60), 4★ (only changes Demons of Grade from 60 to 79), and 5★ (only changes Demons of Grade 80 or above).
    • Arch-Selector 3★ is usually only available in time-limited events.
  • On a price per utility basis, Arch-Shifters are better than Arch-Selectors (on average, you only need 3 Arch-Shifter to get the desired Archetype, while Selectors cost 5 times more Karma).
  • Beware about the availability of the Arch-Shifters/Selectors, though, as they are offered in limited quantities per month. Although expensive, it may be a good idea to have one or two Arch-Shifters in case of need.

Managing Arch-Shifters

Arch-Shifters 5★ are very expensive: 3000 Karmas represent 10 non-Common 4★ demons sold... And 3 of them are usually needed. The 4★ version is also expensive for what it does. As such, Arch-Shifters should be kept for:

  • Non-fusible Demons. Fusible ones should be fused with the correct Archetype instead.
  • Demons you plan to use immediately and who would benefit a lot from having the correct Archetype. If you don't plan to use the demon in the near future, it is smarter to wait as there is a chance you would summon the Demon again but in its correct Archetype.
  • Very expensive fusible demons. It can be acceptable to use Shifters on very high Grade 5★ demons (Lucifer, Metatron, Shiva etc.) if you absolutely need them now.

Aside from the very expensive Karma shop, Arch-Shifters can be obtained through events. It is not impossible to get one Arch-Shifter 5★ each month, from events, if Sega is being generous.