Alice/Builds

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Revision as of 17:23, 25 January 2020 by LouisX (talk | contribs) (Role Summary: writting she drops in pve rating if not for pierce/panel)
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Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Alice.jpg Alice
Purple Teal Purple Teal 8.5 9.5 8
Pros
  • Die for Me! inflicts Mortal (instant kill) and bypasses Endure-type skills, making her incredibly valuable in deleting key demons.
  • High damage potential due to good base stats and a powerful base kit. Can be used in most PVE content like Aura Gate, Brands of Sin (especially Vanity 11) and certain Kiwami.
  • Incredible panels that give her damage amplification, MP cost reduction and increased uses of her signature unique skill.
  • Very useful in PVP to take out key threats, doubly so with P3 giving her more uses of Die for Me!
  • She's cute
Cons
  • Needs Dark Pierce (weak) and Panel 3 to really shine, without those it puts her to around an 8 for PVP Offense and PVE.
  • Needs to run Divines without Panel 2 for first turn Die for Me! and to mitigate long term MP issues.
  • Skilled players will play around Alice defense, manipulating her to cast Mamudoon instead of Die for Me! This is because her AI is hard coded to go for what ever will do the most damage over all. To mitigate this, do not put magic attack based brands on her and focus on survivibility and support based stats like HP, Evasion, Defense etc.

PvE Builds

PvP Builds