Bulwark

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Bulwark is a special status effect that acts like a shield.

Mechanics

A demon with an active Bulwark will display a blue bar above their HP bar.

Each Bulwark has an HP amount. When a demon with a Bulwark is attacked, the Bulwark will absorb as much of that damage as possible, and then the demon receives the remaining damage.

  • For example: if a demon would receive 750 damage but has a 500 HP Bulwark, the Bulwark will absorb 500 damage, and the demon will then take the remaining 250 damage.

Bulwarks can absorb all types of damage received, including Fractional Damage.

The HP of a Bulwark can stack (for example: 500 + 500 = 1000), but the Bulwark's total HP cannot exceed the affected demon's maximum HP.

The HP of a Bulwark does not count as "real" HP for purposes of healing skills or Fractional Damage. The demon's actual HP is used for those calculations.

Bulwark Appliers

Skills that apply Bulwark

Type Name MP Cost Target Skill Points
Passive.png Passive Aqua Grace Passive All Party Members -
Passive.png Passive Bifrost Keeper Passive Self -
Passive.png Passive Drunken Giant Passive All Party Members -
Passive.png Passive King of Vengeance Passive Self -
Almighty.png Almighty Stout Horn 6 MP All Party Members -

Demon Panels that apply Bulwark

Demon Panel # Effect
Anahita.jpg Anahita Panel 2 Activates the following Chain Effect at the beginning of own turn: Adds a Bulwark of approximately 400 HP to all party members. (1 turn)
Barong.jpg Barong Panel 4 Activates the following Chain Effect when Barong Dance is activated: Adds a Bulwark of approximately 500 HP to all party members. (1 turn)

Additional Effects while Bulwarked

Skills that grant additional effects while Bulwarked

Type Name MP Cost Target Skill Points
Passive.png Passive Aqua Grace Passive All Party Members -

Demon Panels that grant additional effects while Bulwarked

Demon Panel # Effect
Arioch.jpg Arioch Panel 2 +20% to max HP. While being the recipient of Bulwark, -30% to damage received.