Stats
Info
|
Rarity
|
Race
|
Grade
|
AI
|
5★
|
Night
|
80
|
Support
|
6★ Stats
|
HP
|
1009 (251/377)
|
Vitality
|
136 (251/377)
|
Strength
|
127 (187/377)
|
Agility
|
121 (272/377)
|
Magic
|
190 (111/377)
|
Luck
|
169 (57/377)
|
PATK
|
596
|
PDEF
|
543
|
MATK
|
729
|
MDEF
|
574
|
Spirit Merge Panel Upgrades
|
Panel 1 |
Panel 2 |
Panel 3 | Panel 4 |
Panel Completion Bonus |
+15% to Dark damage. +20% chance to inflict status ailments. |
-70% to Dark damage received. |
Activates the following Chain Effect when enemy is Charmed: 30% chance to Bind all enemies. | Adds Dark Pierce. While the one with this skill is alive, -25% to enemy Charm and Bind auto cure rate. |
Panel Step Stat Bonus |
HP +25 (MAX +250) |
Mag ATK +10 (MAX +100) |
HP +25 (MAX +250) | HP: +250(MAX) |
Availability
Sword
Godslayer Sword
|
|
Mother of the Shedim
|
While the one with this skill is alive, all party members will receive the following effect: -10% to Dark damage received.
|
Max Stats
|
physical/magic increase
|
Mag ATK 120%
|
Element Increase
|
Dark 30%
|
Physical Accuracy
|
20%
|
Critical Chance
|
20%
|
Innate Skills |
Mudoon 5 MP Inflicts Dark (Magic) damage with 140 power on a Single Enemy. Nocturne 6 MP Increases own party's DEF and EV/AC by 20% for 3 turns. Midnight Feast 7 MP Inflicts Dark (Magic) damage (Power: 80) on all enemies, and Heals around 400 HP of all party members if the attack is successful.
|
Spirit Merge Panel Upgrades
|
Panel 1 |
Panel 2 |
Panel 3
|
Panel Completion Bonus |
+15% to HP Healing skill effectiveness. |
Reduces the cost of Midnight Feast by 1MP. |
While the one with this skill is alive, all party members will receive the following effect: -5% to Dark damage received.
|
Panel Step Stat Bonus |
Mag ATK +50(MAX) |
Mag ATK +50(MAX) |
Mag ATK +50(MAX)
|
Shield
Blasphemy
|
|
First Woman
|
-5% to Dark damage received
|
Max Stats
|
HP
|
120%
|
Elemental Damage Reduction
|
Dark 20%
|
Defence
|
50%
|
Magic Defence
|
100%
|
Elemental Resistances
|
Phys
|
Fire
|
Ice
|
Elec
|
Force
|
Light
|
Dark
|
-
|
-
|
-
|
-
|
-
|
Weak
|
Null
|
Spirit Merge Panel Upgrades
|
Panel 1 |
Panel 2 |
Panel 3
|
Panel Completion Bonus |
+10% to Dark damage. |
+30% to max HP. |
+20% to max HP. -10% to Dark damage received.
|
Panel Step Stat Bonus |
HP: +200(MAX) |
HP: +200(MAX) |
HP: +200(MAX)
|
Role Summary
Name
|
Best Archetype(s)
|
PVE
|
PVP
|
PVE |
PVP |
Offense |
Defense
|
Lilith
|
|
|
D |
D |
D |
- |
Pros |
- Two strong Dark and Elec AOE skills.
- Decent Magic allows her to deal damage while also inflicting ailments on the enemy.
- Panel 3 casts a teamwide Bind whenever an enemy is charmed, and can be triggered multiple times per turn.
- Can be combined with Tiamat A to do a chain of ailments that happens before Demeter's bulwark.
|
Cons |
- Weak to Light (unless Teal) and Force.
- No Dark Pierce until Panel 4.
- No Elec Pierce at all.
- Countered very hard by Daisoujou, who clears her charms and punishes her for using them.
- Maria is common enough to deal with her ailments as well.
|
Notes |
- Easy 4x4 fusion paths and good panels make her a decent Panel 4 goal to strive toward.
- Cannot be used in the same team as Lilith A.
|
Synergies |
|
|
PvE Builds
PvP Builds
Official Profile
Adam's first wife in the Old Testament. She became a demon after leaving Eden. There are various theories as to how she fell, but all agree she is an iconic adulteress. When she rebelled against God, she was cursed to have a snake's tail instead of legs, and often depicted as such.