Stats
Info
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Rarity
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Race
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Grade
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AI
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5★
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Deity
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96
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Attack
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6★ Stats
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HP
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1624 (1/370)
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Vitality
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267 (1/370)
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Strength
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186 (96/370)
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Agility
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55 (370/370)
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Magic
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110 (258/370)
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Luck
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175 (21/370)
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PATK
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721
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PDEF
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717
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MATK
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561
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MDEF
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679
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Innate Skills |
Supreme Might Passive Adds Phys Pierce. +100% to Max HP. -20% to all damage received.
Activates the following Chain Effect at the start of enemy turn:
Reduces the enemy's Press Turn Icons by 1.
*Only up to 2 Press Turn Icons can be reduced by skills or effects.
*This Chain Effect will activate up to 3 times per battle.
For 2 turns, make all party members immune to Mortal skills and increase their DEF by 20%.
While the one with this skill is alive, all party members will receive the following effect:
While immune to Mortal skills, +30% to damage dealt and +50% to hit rate. Mantra 6 MP Inflict Phys (Physical) damage (Power: 100) to all enemies.
*This skill will receive a boost in power for each skill with a stat buff effect activated by a party member (including the one with this skill).
*+5 Power for every skill with a stat buff effect activated. (+150 Max)
Adds the following effect after the 10th boost: If the attack is successful, 100% chance to inflict Mortal on all enemies hit.
*Damage done by this skill depends on own Max HP and references 30% of Max HP to calculate.
*Damage done by this skill ignores all death prevention skills.
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Awaken: Gacha: -
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Awaken: Crushing Force 6 MP Inflicts Phys (Physical) damage (Power: 150) with a 30% critical hit rate on a single enemy.
Activates the following Chain Effect if the attack is successful: Increases ATK of All Party Members by 20% for 1 turn.
*The damage inflicted by this skill is dependent on max HP for up to 30% of one's max HP.
*Damage inflicted by this skill will ignore all death prevention skills. Gacha: Auto-Rebellion Passive Activates the following Chain Effect at the beginning of the 1st turn: Self enters a state of Might. The next Phys attack will have a Critical effect.
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Awaken: Charge 6 MP Self enters a state of Charge. Increases the next Phys attack damage by 125%. Gacha: Offensive Cry 7 MP Increases entire party's ATK by 20% and decreases DEF of all enemies by 20%. (1 turn)
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Gacha: Phys Slowda Passive +15% to Phys damage. -20% to own affect on Battle Speed.
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Spirit Merge Panel Upgrades
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Panel 1 |
Panel 2 |
Panel 3
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Panel Completion Bonus |
Activates the following Chain Effect at the beginning of a battle if the enemy attacks first: Increases own party's ATK, DEF, and EV/AC by 20%. (2 turns) |
+20% to hit rate. +50% to Max HP. |
+20% to Phys damage. +20% to hit rate
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Panel Step Stat Bonus |
HP: +250(MAX) |
Phys DEF: +150(MAX) |
HP: +250(MAX)
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Availability
- Only available from a banner specific event.
- Available from the gacha.
Gozu-Tennoh/Sword
Gozu-Tennoh/Shield
Role Summary
Name
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Best Archetype(s)
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PVE
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PVP
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PVE |
PVP |
Offense |
Defense
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Gozu-Tennoh
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B |
B |
B |
- |
Pros |
- Bulkiest unit in the game, with a whopping 267 VIT and 140% HP base, and even more in awaken skills and panels. On top of this, he has a base 20% damage reduction, making him a living wall.
- Supreme Might is our first multi-turn Intimidating Stance style skill, removing a press turn from the opponent up to three times per battle. If other demons remove two press turns on the first turn, this skill will still activate three times, removing press turns for up to four turns for the opponent. In addition, this skill grants Phys Pierce, casts a two-turn Tetraja and Rakukaja on your team, and passively grants +30% damage dealt and +50% hit rate to allies that are immune to Mortal.
- Mantra is the glue that pulls his kit together, being a 100 BP aoe that scales on his HP and ignores endures. This skill has up to 30 boost levels and gains a boost level each time a skill that buffs stats for his team is used. After 10 boost levels, it inflicts Mortal on all enemies if the skill is successful.
- Solid awaken skills, though usually Prodigious Ability is the best call.
- The lowest AGI in the game really helps him outslow other teams, and high LUK helps outweight the accuracy penalty of low AGI.
- Even more bulk in panels, along with damage, much-needed accuracy, and auto buffs if his team goes second, helping him rack up boost levels.
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Cons |
- Low AGI makes it hard for him to hit evasive targets. Accuracy investment is a must, as if he misses a target, even the hit targets won't be hit by mortal.
- His Tetraja can be removed, so he is vulnerable to mortal if it is removed by Heavenly Sword Stroke.
- Phys anti-pierce can be hard to work around, especially as his Red awaken, Crushing Force, doesn't have the mortal. This makes Phys Anti-Pierce a hard counter.
- Loses a lot of value against enemies with innate Null Mortal, which most meta-relevant demons have.
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Notes |
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Synergies |
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PvE Builds
PvP Builds
Official Profile
A Japanese Shinto-Buddhist syncretism and guardian deity of Gion Shoja. He is also called Muto Tenjin. In ancient China, he was said to be the son of Xi Wangmu and had a castle in northern Tenjiku with 80,000 subordinate deities. In Onmyodo, he is considered to be the god Tendo-Jin. Though many theories about his true identity exist, the Gion Gozu-Tennoh Goengi claims he is Yakushi Nyorai (Buddha) of the Pure Land. Many worship him to ward off pestilence.