Dagon

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Stats

Dagon.jpg Elemental Resistances
Phys.png

Phys

Fire.png

Fire

Ice.png

Ice

Elec.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

- Weak Null Resist - - -
Info
Rarity Race Grade AI
5★ Tyrant 91 Attack
6★ Stats
HP 1122 (145/430) Vitality 160 (146/430)
Strength 240 (7/430) Agility 170 (80/430)
Magic 69 (411/430) Luck 160 (109/430)
PATK 834 PDEF 626
MATK 474 MDEF 540
Innate Skills
Passive.png Ice Amp Passive +25% to Ice damage.
Passive.png Law of the Sea God Passive Adds Ice Pierce. -100% to Critical hit rate.

When an attack by the one with this skill lands a critical hit, a Press Turn Icon will not be consumed (This effect will not activate during Democalypse).
Activates the following Chain Effect at the start of own turn, as well as when the one with this skill downs a demon:
Places the one with this skill in a state of Might, and decreases the DEF and EV/AC of all enemies by 20%. (1 turn)
While the one while the one with this skill is alive, all party members will receive the following effects:

+40% to damage dealt when landing a critical hit, and +20% to hit rate.
Ice.png Lethal Flood 6 MP Inflicts Ice damage (Physical, Power: 200) with Bulwark Pierce on a single enemy.

Activates the following Chain Effect when the attack is successful:
Inflicts Ice damage (Physical, Power: 70) with Bulwark Pierce to all enemies.

*Damage inflicted by this skill (Chain Effect included) will ignore Counter effects and all death prevention skills.
ArchClear.png
Awaken:
Gacha: -
ArchRed.png
Awaken: Ice.png Rending Ice 6 MP Inflicts Ice (Physical) damage (Power: 90) with 30% crit rate on all enemies.
Gacha: Passive.png Death Blow Passive +20% to critical hit damage.
ArchYellow.png
Awaken: Passive.png Tar Flexi Passive Activates the following Chain Effect when attacking first at the beginning of a battle: Increases own party's ATK by 20%. (3 turns)
Activates the following Chain Effect at the beginning of a battle if the enemy attacks first: Reduces ATK of all enemies by 20%. (3 turns)
Gacha: Passive.png Ice Enhancement Passive +15% to Ice damage. +10% damage when attacking the enemy's weak point.
ArchPurple.png
Awaken: Passive.png Ice Avatar Passive +20% to Hit Rate. +20% to Ice damage.
Gacha: Passive.png Epitome of Interception Passive +15% to Phys hit rate, +20% to max HP.
ArchTeal.png
Awaken: Passive.png Null Fire Passive Adds Fire Null.
Gacha: Passive.png Ice Survivor Passive +15% to Ice damage and HP stops at 1 HP upon receiving the first killing blow.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus +15% to Ice damage. +20% to Hit Rate. Activates the following Chain Effect when the one with this skill enters a state of Might: Increases ATK and EV/AC of all party members by 20%. (1 turn) +20% to Ice damage. +20% to Hit Rate.
Panel Step Stat Bonus HP +25 (MAX +250) Phys ATK: +100(MAX) HP +25 (MAX +250)

Availability

  • Banner s.png Only available from a banner specific event.
  • Gacha s.png Available from the gacha.

Dagon/Sword Dagon/Shield

  Info   Builds   Lore    


Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense Tournament
Dagon.jpg Dagon
Purple Yellow Purple Yellow B C C B
Pros
  • Law of the Sea God is a passive reminiscent of Odin A, which gives Dagon Ice Pierce, an ability where he does not use press turns when he crits, and also puts him into a state of Might at the start of his turn as well as when he downs a demon. Additionally, when this chain procs, he will cast a one turn Sukunda and Rakunda effect. Additionally, as long as he is alive, his entire party will get +40% damage when hitting a crit, and 20% accuracy.
    • However, this passive does come with the cost of reducting his critical hit rate by 100%, meaning without might, it's not likely he'll crit.
  • Lethal Flood is a 200BP Physical Ice attack that pierces Bulwark, and does an additional 70 BP chain on all enemies when the attack is successful. Additionally it ignores counters and Endure type effects. This combined with his Might effects allows him to do a lot of bulwark piercing damage while also not using press turns, helping sweep a tanky team.
  • His panels aren't necessary either, but a welcome bonus, adding more damage, accuracy, and additional buff control.
  • Top tier Ice Democ unit, with buff control and high ice damage, though against the boss with a 200% crit reduction, it's essentially impossible to get him to crit outside his first attack each turn.
    • This totally changes if paired with the newly updated Frost Ace, who is naturally slower and puts the entire party in a state of Might after his move, not to mention that both of their teamwide buff aura overlap in increasing the power of Ice Critical hits that they will now use each action.
Cons
  • Weak to Fire unless Teal, a liability against Lost Name.
  • He doesn't offer enough to his team to be useful in PVP. He's not exceptionally bulky or fast, nor does he have any game changing chain effects, making him a poor choice compared to the more powerful bulwark piercing units.
  • His 100% crit rate demerit means you essentially need to be giving him Might in order to use his passive.
  • Vivian, the ice support released alongside him, works better with other units like Ardha, Lakshmi A, Kangiten, and Mithras.
Notes -
Synergies -

PvE Builds

PvP Builds

Official Profile

A god from Ugaritic mythology, who by some accounts is said to be the father of Baal. His name derives from the word for grain, and he was thought to bring bountiful harvests to the land. Dagon was put in Cthulu Mythos as a giant fish person. He is depicted holding a stone pillar while wailing.