Difference between revisions of "Zodd"

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(Updated by Sire. This was done by a bot.)
(Updated by Sire. This was done by a bot.)
 
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|rarity= 5
 
|rarity= 5
 
|ai= Attack
 
|ai= Attack
|max_hp= 1286 (46/431)
+
|max_hp= 1286 (47/432)
|max_str= 228 (15/431)
+
|max_str= 228 (15/432)
|max_mag= 80 (388/431)
+
|max_mag= 80 (389/432)
|max_vit= 195 (46/431)
+
|max_vit= 195 (47/432)
|max_agi= 115 (345/431)
+
|max_agi= 115 (346/432)
|max_luck= 150 (238/431)
+
|max_luck= 150 (238/432)
 
|patk= 808
 
|patk= 808
 
|pdef= 658
 
|pdef= 658

Latest revision as of 08:34, 20 November 2024

Stats

Zodd.jpg Elemental Resistances
Phys.png

Phys

Fire.png

Fire

Ice.png

Ice

Elec.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

Null - - - - - Null
Info
Rarity Race Grade AI
5★ Fiend 90 Attack
6★ Stats
HP 1286 (47/432) Vitality 195 (47/432)
Strength 228 (15/432) Agility 115 (346/432)
Magic 80 (389/432) Luck 150 (238/432)
PATK 808 PDEF 658
MATK 498 MDEF 584
Innate Skills
Passive.png Epitome of Carnage Passive +20% to Critical hit rate, +15% to Phys damage.
Passive.png Nosferatu Passive Adds Phys Pierce.

+50% to Max HP. +20% to hit rate.
When the one with this skill's HP is at 80% or below, damage received will be reduced by 30%, and damage dealt will increase by 30% and the Critical hit rate of attacks received will be decreased by 50%.
Heals 500 HP upon receiving the first killing blow.
Increases damage dealt by the one with this skill by 25% at the start of own turn. (Max: 100%)

*Damage increase effect will reset when clearing a wave.
Phys.png Rip 7 MP Inflicts Phys (Physical) damage (Power: 110) with Phys/Bulwark Pierce and a 40% critical hit rate on all enemies.

*Ignores all death prevention skills and recovers 50% of the damage dealt.
This skill will gain 1 Boost level at the start of own turn.
[Boost Level: 1] Increases Power to 130.
[Boost Level: 2] Increases critical hit rate to 60%, and Power to 150.
[Boost Level: 3] Increases critical hit rate to 80%, and Power to 170.
Lv2:+5% to damage dealt using this skill.
Lv3:+10% to damage dealt using this skill.

Lv4:+10% to damage dealt using this skill + 100% chance of 2 MP recovery when using this skill.
ArchClear.png
Awaken: Passive.png Mana Aid Passive Recovers 10 MP when clearing a wave.
Gacha: -
ArchRed.png
Awaken: Phys.png Megaton Raid 7 MP Inflicts Phys (Physical) damage with 180 power on a Single Enemy.
Gacha: Passive.png Phys Amp Passive +25% to Phys damage.
ArchYellow.png
Awaken: Support.png Charge 6 MP Self enters a state of Charge. Increases the next Phys attack damage by 125%.
Gacha: Passive.png Epitome of Fortitude Passive +20% to max HP, -50% to Critical hit rate of damage received.
ArchPurple.png
Awaken: Passive.png Null Mortal Passive Adds Null Mortal.
Gacha: Passive.png Epic Recovery Passive +30% to status ailment auto cure rate.
ArchTeal.png
Awaken: Passive.png Drain Phys Passive Adds Phys Drain.
Gacha: Passive.png Savage Glee Passive +25% to Critical hit rate.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3 Panel 4
Panel Completion Bonus Adds Null Bind. +20% to Phys hit rate. +30% to Max HP +20% to Max HP. Increases naturally recovered MP by 1MP. Activates the following Chain Effect when the one with this skill receives a Physical attack: Places 1 count of Spirit Chains of Indignation on the enemy with the highest Phys ATK. ((Activates once +20% to Phys damage. +25% to max HP. Adds Null Charm. +30% to Max HP. Activates the following Chain Effect when the one with this skill receives a Physical attack: Inflicts Phys damage (Physical, Power: 80) with Bulwark Pierce to a single enemy, causing them to lose 1 MP and self recovers 100% of the damage dealt.
Panel Step Stat Bonus HP: +250(MAX) Phys ATK: +100(MAX) HP: +250(MAX) HP: +250(MAX)

Availability

  • Banner s.png Only available from a banner specific event.
  • Gacha s.png Available from the gacha.
  • Event s.png Only available from an Event.

Zodd/Sword Zodd/Shield

  Info   Builds   Lore    


Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Zodd.jpg Zodd
Clear Red Purple C D D -
Pros
  • Rip does AOE Piercing Physical damage and heals him by 50% of the damage dealt. It also refunds 2 MP when maxed, allowing you to spam it repeatedly. At max boost it has 170 BP and 70% crit rate, making it do massive damage when combined with his sky high STR stat.
  • Nosferatu increases his damage every turn (up to 100% after 5 turns). This makes him excellent for long, sustained fights, especially since he can heal himself with Rip. It also grants Phys Pierce, bulk, accuracy, an endure, and damage bonus and reduction when he's under 50% HP.
  • Mana Aid in Clear is very useful for PvE, as it ensures he can spam Rip every wave.
  • Very tanky thanks to incredible bulk and Nosferatu providing him a better Enduring Soul. Purple gives him Null Mortal which makes him even harder to kill.
  • Red grants a ST skill and Teal grants Drain Phys, both having their uses.
  • Great panels, with damage, accuracy, hp, an Infinite Chakra effect, and a chain effect when he's hit by a physical attack, doing an HP draining 80BP physical attack.
Cons
  • Has accuracy issues due to low AGI and middling LUK.
  • Being aoe focused can be a liability against Demeter. Consider using Charge to bypass her bulwarks.
Notes
  • A very useful unit for beginners to cruise through the early parts of PvE.
  • Limited-time Collaboration unit. Nobody knows if he will be rerun.
Synergies -

PvE Builds

PvP Builds

  Info   Builds   Lore    

Official Profile

An Apostle who has had a complicated history with Guts. Feared as "Nosferatu Zodd" on the battlefield, he holds power as the highest virtue, pledging his allegiance to Griffith after being defeated by him.