Difference between revisions of "Dagon/Builds"
([BOT] Tier list sync) |
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! rowspan="2" | PVE | ! rowspan="2" | PVE | ||
! colspan="2" class="unsortable" | PVP | ! colspan="2" class="unsortable" | PVP | ||
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|- style="vertical-align: middle;" | |- style="vertical-align: middle;" | ||
− | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense | + | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense |
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<section begin=tierentry />{{TierDataBeta|demon=Dagon|pvebest1=Purple|pvebest2=Yellow|pvpbest1=Purple|pvpbest2=Yellow | <section begin=tierentry />{{TierDataBeta|demon=Dagon|pvebest1=Purple|pvebest2=Yellow|pvpbest1=Purple|pvpbest2=Yellow | ||
− | |pve= | + | |pve=B |
− | |offensive= | + | |offensive=C|defensive=C |
− | |||
− | |||
|pro= | |pro= | ||
− | *[[Law of the Sea God]] is a passive | + | *[[Law of the Sea God]] is a passive reminiscent of [[Odin A]], which gives Dagon Ice Pierce, an ability where he does not use press turns when he crits, and also puts him into a state of Might at the start of his turn as well as when he downs a demon. Additionally, when this chain procs, he will cast a one turn [[Sukunda]] and [[Rakunda]] effect. Additionally, as long as he is alive, his entire party will get +40% damage when hitting a crit, and 20% accuracy. |
**However, this passive does come with the cost of reducting his critical hit rate by 100%, meaning without might, it's not likely he'll crit. | **However, this passive does come with the cost of reducting his critical hit rate by 100%, meaning without might, it's not likely he'll crit. | ||
− | *[[Lethal Flood]] is a 200BP Physical Ice attack that pierces | + | *[[Lethal Flood]] is a 200BP Physical Ice attack that pierces Bulwark, and does an additional 70 BP chain on all enemies when the attack is successful. Additionally it ignores counters and [[Endure]] type effects. This combined with his Might effects allows him to do a lot of bulwark piercing damage while also not using press turns, helping sweep a tanky team. |
− | *His panels aren't | + | *His panels aren't necessary either, but a welcome bonus, adding more damage, accuracy, and additional buff control. |
*Top tier Ice Democ unit, with buff control and high ice damage, though against the boss with a 200% crit reduction, it's essentially impossible to get him to crit outside his first attack each turn. | *Top tier Ice Democ unit, with buff control and high ice damage, though against the boss with a 200% crit reduction, it's essentially impossible to get him to crit outside his first attack each turn. | ||
|con= | |con= | ||
− | *He doesn't offer enough to his team to be useful in PVP. | + | *Weak to Fire unless Teal, a liability against [[Lost Name]]. |
+ | *He doesn't offer enough to his team to be useful in PVP. He's not exceptionally bulky or fast, nor does he have any game changing chain effects, making him a poor choice compared to the more powerful bulwark piercing units. | ||
*His 100% crit rate demerit means you essentially need to be giving him Might in order to use his passive. | *His 100% crit rate demerit means you essentially need to be giving him Might in order to use his passive. | ||
*[[Vivian]], the ice support released alongside him, works better with other units like [[Ardha]], [[Lakshmi A]], [[Kangiten]], and [[Mithras]]. | *[[Vivian]], the ice support released alongside him, works better with other units like [[Ardha]], [[Lakshmi A]], [[Kangiten]], and [[Mithras]]. |
Revision as of 10:52, 30 October 2023
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
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PVE | PVP | Offense | Defense | ||||
Dagon |
B | C | C | - | - | ||
Pros |
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Cons |
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Notes | - | ||||||