Difference between revisions of "Fenrir/Builds"
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*Innate [[Auto-Taruka]] gives him a niche over another budget [[Speedster]] [[Sleipnir]]. | *Innate [[Auto-Taruka]] gives him a niche over another budget [[Speedster]] [[Sleipnir]]. | ||
*Versatile enough to allow him to support or be offensive. | *Versatile enough to allow him to support or be offensive. | ||
− | |con=*Low | + | |con=*Low offensive stats that are only borderline usable late in the game without high investment. |
− | * | + | *Generally low stats outside of AGI. |
*Two weaknesses (one if Teal) is a nuisance if you can't beat the opposition in a single turn. | *Two weaknesses (one if Teal) is a nuisance if you can't beat the opposition in a single turn. | ||
− | + | |notes= | |
− | *He may not be as good as [[Garuda]] or [[Hresvelgr]] but his staying power as a effective [[Speedster]] lasts for some time | + | *He may not be as good as [[Garuda]] or [[Hresvelgr]], but his staying power as a effective [[Speedster]] lasts for some time. Additionally, he doesn't need a [[Speedster]] transfer. |
− | *He is also a LOT cheaper to fuse than the other two. | + | **He is also a LOT cheaper to fuse than the other two. |
+ | *Red is for [[Democalypse]] Prelim, so he can contribute to damage beyond just Auto-Taruka. | ||
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Latest revision as of 13:57, 9 January 2023
Info | Builds | Lore |
Role Summary
Name | Best Archetype(s) | PVE | PVP | Democalypse | |||
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PVE | PVP | Offense | Defense | Prelim | Boss | ||
Fenrir |
4 | 3 | 3 | 3 | 1 | ||
Pros |
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Cons |
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Notes |
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Fenrir is a support demon best used for his Speedster passive in Purple, to raise battle speed for fast teams.
His innate Auto-Taruka and cheap fusion cost makes him a great set-up demon on a budget.
He especially shines in PvE:
- High speed helps in Aura Gate, to outspeed encounters and bosses.
- If transferred Tetrakarn and paired with drain pierce, he's also valuable for walling King Frost in Hell's Park 100.
PvE Builds
Archetype(s)
- Purple: Speedster synergizes with his high AGI to help the team go first.
Skill Transfers
Support:
- Tetrakarn/Makarakarn: defend the team against non-piercing physical/magic attacks. Ideal for early- to mid-game PvE, which is exactly when Fenrir is used most.
- Rakunda: synergy with Auto-Taruka to improve the team's damage.
Brands
Stat priorities: Speed%
- Divine: allows for more casts of support skills.
- Speed: boost team speed further.