Difference between revisions of "Fenrir/Builds"
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|con=*Low offensives stats that are only borderline usable late in the game without high investment. | |con=*Low offensives stats that are only borderline usable late in the game without high investment. | ||
*General low stats outside of AGI. | *General low stats outside of AGI. | ||
− | *Two weaknesses is a nuisance if you can't beat the opposition in a single turn. | + | *Two weaknesses (one if Teal) is a nuisance if you can't beat the opposition in a single turn. |
||notes= | ||notes= | ||
*He may not be as good as [[Garuda]] or [[Hresvelgr]] but his staying power as a effective [[Speedster]] lasts for some time nor does he need a [[Speedster]] transfer. | *He may not be as good as [[Garuda]] or [[Hresvelgr]] but his staying power as a effective [[Speedster]] lasts for some time nor does he need a [[Speedster]] transfer. |
Revision as of 13:55, 13 December 2022
Info | Builds | Lore |
Contents
Role Summary
Fenrir is a support demon best used for it's speedster ability[purple], although best utilized for fast teams. Its Auto-Taruka makes it a great cheap fusion set up demon too. Also Notably a great Aura Gate demon to out speed the other Aura Gate bosses.
Name | Best Archetype(s) | PVE | PVP | Democalypse | |||
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PVE | PVP | Offense | Defense | Prelim | Boss | ||
Fenrir |
4 | 3 | 3 | 3 | 1 | ||
Pros |
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Cons |
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Notes | |||||||