Difference between revisions of "Sword Deity's Might"

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(Updated by Ouran. This was done by a bot.)
 
(Updated by Sire. This was done by a bot.)
 
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<nowiki>Puts all party members into a state of Might.</nowiki><br>
 
<nowiki>Puts all party members into a state of Might.</nowiki><br>
 
<nowiki>While the one with this skill is alive, all party members will receive the following effect:</nowiki><br>
 
<nowiki>While the one with this skill is alive, all party members will receive the following effect:</nowiki><br>
<nowiki>When in a state of Might, +10% to Phys hit rate and +10% to critical hit damage.</nowiki>
+
<nowiki>When in a state of Might, +15% to Phys hit rate and +20% to critical hit damage.</nowiki>
 
|levels=<nowiki></nowiki><br>
 
|levels=<nowiki></nowiki><br>
 
<nowiki></nowiki><br>
 
<nowiki></nowiki><br>

Latest revision as of 09:41, 5 October 2022

Type Description
Passive.png Sword Deity's Might | Demons | MP: Passive | Skill Points: - | Target: Self | Use Limit: ∞

Adds Phys Pierce.
Activates the following Chain Effect at the beginning of own turn:
Puts all party members into a state of Might.
While the one with this skill is alive, all party members will receive the following effect:
When in a state of Might, +15% to Phys hit rate and +20% to critical hit damage.

Lv2:+5% to Phys hit rate.
Lv3:+10% to Phys hit rate.

Lv4:+20% to Phys hit rate.
Demons to transfer skill from
Default / Gacha Archetype Demon
ArchClear.png
ArchRed.png
ArchYellow.png
ArchPurple.png
ArchTeal.png
Demons with skill
Awakened Archetype Demon

Innate Skills

Futsunushi
ArchClear.png
ArchRed.png
ArchYellow.png
ArchPurple.png
ArchTeal.png