Difference between revisions of "Masakado A"

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(Updated by Sire. This was done by a bot.)
(Updated by Sire. This was done by a bot.)
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|rarity= 5
 
|rarity= 5
 
|ai= Attack
 
|ai= Attack
|max_hp= 1037 (192/351)
+
|max_hp= 1037 (195/352)
|max_str= 222 (13/351)
+
|max_str= 222 (13/352)
|max_mag= 132 (211/351)
+
|max_mag= 132 (213/352)
|max_vit= 142 (192/351)
+
|max_vit= 142 (195/352)
|max_agi= 163 (75/351)
+
|max_agi= 163 (75/352)
|max_luck= 164 (65/351)
+
|max_luck= 164 (64/352)
 
|patk= 796
 
|patk= 796
 
|pdef= 597
 
|pdef= 597
 
|matk= 607
 
|matk= 607
 
|mdef= 552
 
|mdef= 552
|panel1= +15% to damage dealt by attacks that target all or random enemies.
+
|panel1= +15% to damage dealt by attacks that target all or random enemies. +20% to max HP.
 
|panel2= Activates the following Chain Effect at the beginning of the 1st turn: Own party becomes immune to Mortal skills. (1 turn)
 
|panel2= Activates the following Chain Effect at the beginning of the 1st turn: Own party becomes immune to Mortal skills. (1 turn)
 
|panel3= Reduces the cost of skills that target all or random enemies by 1MP.
 
|panel3= Reduces the cost of skills that target all or random enemies by 1MP.

Revision as of 10:09, 3 June 2022

Stats

Masakado A.jpg Elemental Resistances
Phys.png

Phys

Fire.png

Fire

Ice.png

Ice

Elec.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

Null Resist Resist Resist Resist Null Null
Info
Rarity Race Grade AI
5★ Hero 99 Attack
6★ Stats
HP 1037 (195/352) Vitality 142 (195/352)
Strength 222 (13/352) Agility 163 (75/352)
Magic 132 (213/352) Luck 164 (64/352)
PATK 796 PDEF 597
MATK 607 MDEF 552
Innate Skills
Passive.png Butcher Passive +20% damage to skills that target all or random enemies.
Passive.png Guardian of the East Passive Adds Phys Pierce.

Activates the following Chain Effect when attacking first at the start of battle: Gain an additional Press Turn Icon, increase the ATK and EV/AC of all party members by 20% (1 turn), and all party members recover 2 MP.

Activates the following Chain Effect at the start of the 1st turn: All party members gain Evade Mortal. (2 turns)
Almighty.png Kuyo Flash 7 MP Inflicts Almighty (Magic) damage (Power: 160) all enemies.

When the attack is successful, reduces ATK, DEF and EV/AC of all enemies by 20% and increases own party's ATK, DEF and EV/AC by 20%. (1 turn)

*The damage inflicted by this skill is dependent on Phys ATK.
ArchClear.png
Awaken:
Gacha: -
ArchRed.png
Awaken: Phys.png Myriad Arrows 7 MP Inflicts Phys (Physical) damage 2 to 5 times with 65 power on Random Enemy/(ies).
Gacha: Passive.png Faithful Counter Passive The following effect will activate when receiving a Phys Attack: 100% chance to counter dealing Phys (Physical) damage. Power: 100
ArchYellow.png
Awaken: Support.png Defensive Cry 7 MP Reduces all enemy ATK and increases own parties DEF by 20% for 3 turns.
Gacha: Passive.png Epitome of Fortitude Passive +20% to max HP, -50% to Critical hit rate of damage received.
ArchPurple.png
Awaken: Passive.png Enduring Soul Passive Heals 200 HP upon receiving the first killing blow.
Gacha: Passive.png Epitome of Swiftness Passive +25% to own effect on Battle Speed. +10% to evasion rate.
ArchTeal.png
Awaken: Passive.png Drain Light Passive Adds Light Drain.
Gacha: Passive.png Epitome of Aggression Passive +15% to Phys hit rate, -45% chance of receiving status ailments.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus +15% to damage dealt by attacks that target all or random enemies. +20% to max HP. Activates the following Chain Effect at the beginning of the 1st turn: Own party becomes immune to Mortal skills. (1 turn) Reduces the cost of skills that target all or random enemies by 1MP.
Panel Step Stat Bonus HP +25 (MAX +250) Phys ATK +10 (MAX 100) HP +25 (MAX +250)

Availability

  • Banner s.png Only available from a banner specific event.
  • Gacha s.png Available from the gacha.


Sword

New Emperor's Blade
New Emperor's Blade.png Hero's Aid Adds Phys Pierce. While the skill holder is alive, all party members will receive the following effect: +10% to Phys/Almighty damage.
Max Stats
physical/magic increase Phys ATK 125% Element Increase Almighty 20%
Physical Accuracy 25% Critical Chance 20%
Innate Skills
Phys.png Tempest Slash + 6 MP Inflicts Phys (Physical) damage 4 to 5 times (Power: 50) on random enemies.
*Damage inflicted by this effect will ignore all death prevention skills.
Support.png Defensive Cry 7 MP Reduces all enemy ATK and increases own parties DEF by 20% for 3 turns.
Almighty.png Kuyo Sword Dance 6 MP Inflicts Almighty (Magic) damage (Power: 100) with Remnants on All Enemies.\nReduces DEF and EV/AC of all enemies by 20%, increases own party's ATK and EV/AC by 20%. (1 turn) when attack is successful.\n*The damage inflicted by this skill is dependent on Phys ATK.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus Reduces the cost of skills that target all or random enemies/allies by 1 MP. Activates the following Chain Effect at the beginning of the first turn: Own party becomes immune to Mortal skills. (1 turn) While the one with this skill is alive, all allies gain the following effect: +10% damage to attacks that target all or random enemies.
Panel Step Stat Bonus Phys ATK +50(MAX) Phys ATK +50(MAX) Phys ATK +50(MAX)


Shield

New Emperor's Armor
New Emperor's Armor.png New Emperor's Mercy Adds Resist Fire/Ice/Elec/Force. Activates the following Chain Effect when attacking first: Receive 1 additional Press Turn Icon.
Max Stats
HP 120% Elemental Damage Reduction Phys 20%
Defence 100% Magic Defence 50%
Elemental Resistances
Phys.png

Phys

Fire.png

Fire

Ice.png

Ice

Elec.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

- Resist Resist Resist Resist - -
Innate Skills
Passive.png Butcher Passive +20% damage to skills that target all or random enemies.
Passive.png Enduring Soul Passive Heals 200 HP upon receiving the first killing blow.
Passive.png New Emperor's Revelation Passive +15 to St/Ma/Vi/Ag/Lu. Adds Null Phys/Light/Dark.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus 20% to Max HP. +15% to own Battle Speed. 15% to max HP. +10% to Phys/Almighty damage. +10% to Phys/Almighty damage. -10% to Phys/Almighty damage received.
Panel Step Stat Bonus HP: +200(MAX) HP: +200(MAX) HP: +200(MAX)


  Info   Builds   Lore    


Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Masakado A.jpg Masakado A
Purple Clear Teal Purple A C C -
Pros
  • Guardian of the East provides 1 extra Press Turn when going first, enabling devastating Turn 1 Kill strategies like Hero Masakado T1. Additionally, it gives the team 2 MP, a one turn Tarukaja and Sukukaja effect, and at the start of the first turn, a two turn Tetraja effect.
  • Kuyo Flash does a 160 BP Almighty attack scaling on PATK, that does a full Luster Candy and Debilitate swing for one turn.
  • His panels offer great Democalypse support, with him granting up to 35% party damage to AOE attacks while under Tetraja.
  • P3 reduces his MP costs, and grants his team another Tarukaja and Sukukaja effect along with 2 more MP the first time a teammate downs a demon each turn, and P4 gives him an improved Great Idea, granting him 30 to each stat, and 30% battle speed.
  • This MP granting effect gives him potential in PvP as an MP battery and PT gen all in one.
Cons
  • No good physical attacks to exploit his innate Phys Pierce. Only Phys attack available to him is Myriad Arrows in Red, which has random targeting and is thus not very reliable.
  • Easily countered by outspeeding. This is a problem for last hour PvP, as Masakado A defenses will get relentlessly targetted by players looking to climb last minute.
  • Kuyo Flash would almost be better if it didn't do damage, as it doesn't hit hard enough to pierce through Demeter's bulwarks, and then she chains her own Luster Candy negating half of the buff control.
  • Overshadowed by Unit 01 Dx2 Type.
Notes
  • Cannot be used in the same team as Masakado.
  • None of his Awaken skills are particularly useful for him. Enduring Soul is his "best" one but it won't be that useful considering that he's built for a fast team where the only thing that matters is high offensive power and high accuracy for Phys attackers. Myriad Arrows could be useful to take advantage of his innate Pierce, but as just said it isn't a good Phys spell.
Synergies -

PvE Builds

PvP Builds

Archetype(s)

  • Red: Discounted Myriad Arrows for a strong Phys skill to dish out some damage if necessary.
  • Purple: Enduring Soul for survivability. Especially useful when facing against Surt A.

Skill Transfers

Since Herokado is mainly used for the Extra Press Turn + Offensive buffs from Kuyo Flash, support skills to help the Herokado Turn 1 team build are more useful. But, attacks are still useful in a pinch.

Support Skills:

Attacks:

  • Herculean Strike L: Cheap Phys AoE great for cleaning up any remaining enemies with endures.
  • Vorpal Blade: A stronger Phys AOE to chip enemies so your sweepers can guarantee kills.

Damage Boosters:

Other/Misc. Skills:

Brands

  • Stat priorities: Speed%, Phys ATK%
  • Divine: Allows him to cast Kuyo Flash on turn 1 if not P3 (and if P3, it allows Kuyo Flash to be cast T1 if facing Alice A).
  • Speed: Boosts team speed.
  • War: Boosts damage if needed.
  • Lead: Helps him to be 1st or 2nd in rotation if using other demons that are just as fast if not faster.

Mitama

  1. STR (20): Boosts his damage output.
  2. VIT (10): Adds bulk.
  3. AGI (20): To boost his accuracy and team speed.

Build(s)

Zoom Zoom!
ArchPurple.png Transferred Skills Notes:

Any auto buff can replace EOS if you are behind on buff control. You'll want as much Speed% to be as fast as possible, Phys ATK% is secondary, but if you can get both in your brands, all the better.

Epitome of Swiftness Speedster
Infused Mitama
St 20 Vi 10 Ag 20
Brands
Divine + Speed with Speed%
Target Stats
-


Official Profile

Taira no Masakado. A legendary samurai of the mid-Heian period. After conquering Kanto, he declared himself the new Emperor of Japan, but soon fell to Hidesato Fujiwara and Sadamori Taira. He was enshrined to quell his spirit, and later became known as the guardian deity of Kanto. Moved by the Liberators' determination to protect Tokyo, he regained his original form and power to give them aid.