Difference between revisions of "Baal"

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(Updated by Ouran. This was done by a bot.)
(Updated by Sire. This was done by a bot.)
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|rarity= 5
 
|rarity= 5
 
|ai= Attack
 
|ai= Attack
|max_hp= 1065 (151/343)
+
|max_hp= 1065 (152/345)
|max_str= 108 (222/343)
+
|max_str= 108 (222/345)
|max_mag= 204 (36/343)
+
|max_mag= 204 (36/345)
|max_vit= 148 (151/343)
+
|max_vit= 148 (152/345)
|max_agi= 156 (103/343)
+
|max_agi= 156 (104/345)
|max_luck= 139 (237/343)
+
|max_luck= 139 (239/345)
 
|patk= 556
 
|patk= 556
 
|pdef= 546
 
|pdef= 546
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|negotiation= False
 
|negotiation= False
 
|exchangeable= False
 
|exchangeable= False
|class=
 
 
|fissionlink= https://oceanxdds.github.io/dx2_fusion/?route=fission&demon=Baal#en
 
|fissionlink= https://oceanxdds.github.io/dx2_fusion/?route=fission&demon=Baal#en
 
|fusionlink= https://oceanxdds.github.io/dx2_fusion/?route=fusion&demon=Baal#en
 
|fusionlink= https://oceanxdds.github.io/dx2_fusion/?route=fusion&demon=Baal#en

Revision as of 10:37, 2 March 2022

Stats

Baal.jpg Elemental Resistances
Phys.png

Phys

Fire.png

Fire

Ice.png

Ice

Elec.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

- - Weak Null Drain Resist -
Info
Rarity Race Grade AI
5★ Deity 86 Attack
6★ Stats
HP 1065 (152/345) Vitality 148 (152/345)
Strength 108 (222/345) Agility 156 (104/345)
Magic 204 (36/345) Luck 139 (239/345)
PATK 556 PDEF 546
MATK 758 MDEF 594
Innate Skills
Passive.png Force Amp Passive +25% to Force damage.
Passive.png Rains of Canaan Passive Adds Force Pierce.

+50% to Max HP.
Activates the following Chain Effect at the start of the 1st turn:
Places all party members into a state of Lydia.
While the demon with this skill is alive, all party members will receive the following effects: +20% to Force damage and +20% to status ailment auto cure rate.
Changes Normal Attack to the following:

Inflicts Force damage (Magic, Power: 140) with Bulwark Pierce and Remnants to a single enemy, then lowers its Force Attribute Affinity by 1 level. (1 turn)
Force.png Tempest 8 MP Inflicts Force damage (Magic, Power:140) with Bulwark Pierce and Remnants on all enemies.

Activates the following Chain Effect if the attack is successful:

Increases ATK and EV/AC of all party members by 20% and reduces DEF and EV/AC of all enemies by 20%. (3 turns)
ArchClear.png
Awaken: Passive.png Magic Amp III Passive +15 to Magic.
Gacha: -
ArchRed.png
Awaken: Force.png Killing Wind 7 MP Inflicts Force (Magic) damage with 180 power on a Single Enemy.
Gacha: Passive.png Master Assassin Passive +20% to single-target attack skill damage.
ArchYellow.png
Awaken: Support.png Debilitate 8 MP Reduces ATK, DEF, and EV/AC of All Enemies by 20% for 3 turns.
Gacha: Passive.png Force Enhancement Passive +15% to Force damage. +10% damage when attacking the enemy's weak point.
ArchPurple.png
Awaken: Passive.png Merciless Blow Passive +20% damage when attacking the enemy's weak point.
Gacha: Passive.png Mana Aid Passive Recovers 10 MP when clearing a wave.
ArchTeal.png
Awaken: Passive.png Null Ice Passive Adds Ice Null.
Gacha: Passive.png Epic Recovery Passive +30% to status ailment auto cure rate.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus -50% to Force damage received. Reduces the cost of Tempest by 1MP. As long as this demon is alive, +10% to Force damage Inflicted by all allies, +10% to status ailment auto cure rate.
Panel Step Stat Bonus HP +25 (MAX +250) Mag ATK +10 (MAX +100) HP +25 (MAX +250)

Availability


Sword

Baal's Throne
Baal's Throne.jpg Chief God of Canaan While the one with this skill is alive, all party members will receive the following effect: +10% to Force damage, +5% to status ailment auto cure rate.
Max Stats
physical/magic increase Mag ATK 120% Element Increase Force 25%
Physical Accuracy 20% Critical Chance 20%
Innate Skills
Force.png Killing Wind 7 MP Inflicts Force (Magic) damage with 180 power on a Single Enemy.
Support.png Debilitate 8 MP Reduces ATK, DEF, and EV/AC of All Enemies by 20% for 3 turns.
Force.png Rainstorm 6 MP Inflicts Force (Magic) Pierce effect damage (Power: 120) on all enemies. Reduces EV/AC of all enemies by 20% if the attack is successful. (3 turns)
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus +15% to Force damage. Reduces the cost of Rainstorm by 1 MP. While the one with this skill is alive, all party members will receive the following effect: +10% to Force damage, +5% to status ailment auto cure rate.
Panel Step Stat Bonus Mag ATK +50(MAX) Mag ATK +50(MAX) Mag ATK +50(MAX)


Shield

Baal's Grace
Baal's Grace.jpg Blessed Storm +5% to Force damage.
Max Stats
HP 110% Elemental Damage Reduction Force 20%
Defence 50% Magic Defence 100%
Elemental Resistances
Phys.png

Phys

Fire.png

Fire

Ice.png

Ice

Elec.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

- - Weak Null Drain Resist -
Innate Skills
Passive.png Force Amp Passive +25% to Force damage.
Passive.png Merciless Blow Passive +20% damage when attacking the enemy's weak point.
Passive.png Rains of Fertility Passive While the one with this skill is alive, all party members will receive the following effect: +5% to Force damage, +15% to status ailment auto cure rate.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus +10% to Force damage. +30% to max HP +10% to Force damage. +15% to status ailment auto cure rate.
Panel Step Stat Bonus HP: +200(MAX) HP: +200(MAX) HP: +200(MAX)


  Info   Builds   Lore    


Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Baal.jpg Baal
Purple Purple Red A C C -
Pros
  • Tempest deals decent AoE damage while casting Tarukaja, Sukukaja, Rakunda and Sukunda.
  • Rains of Canaan provides a Force Pierce, +50% to his Max HP, casts Lydia at the start of battle, teamwide Force damage boost and auto cure rate boost, and changes his normal attack to a Magic based Force attack that lowers the hit enemy's Force Affinity Attribute by 1 level.
  • Good panels that increase his damage, reduce the MP cost of Tempest, provide full ailment immunity, and increase his Magic stat.
    • P2 is the main highlight, letting Baal (if under Lydia) follow-up a Force attack with another Force AoE damage while putting him into a state of Concentrate up to once per turn.
  • Can be used as a budget option in Sloth 14 if Panel 3, and can be great help in Democalypse provided there's another Lydia caster on the team.
Cons
  • Weak to Ice unless Teal.
  • Expensive to fuse and only available in clear (approx 8 million mag per copy, 5 million of that is unaffected by discounts). Colored variants are Gacha exclusive.
  • Will have MP issues with Tempest unless Panel 1+2 and with MP support.
  • He will only cast Lydia once at the beginning of battle. So if it gets removed, there is no way to activate P2 without other Lydia casters on the team.
Notes
Synergies

PvE Builds

Force Democalypse Boss Build
ArchPurple.png Transferred Skills Notes:

This build maximizes single target Force damage for Democalypse. (Wretched Blow is better than Master Assassin or Force Enhancement, but much harder to obtain.)

Master Assassin Force Enhancement
Infused Mitama
Ma +20
Brands
Spell brands with MAG Atk%
Target Stats
-



Force Democalypse Prelim Build
ArchPurple.png Transferred Skills Notes:

This build maximizes AoE target Force damage for Democalypse. (Wretched Blow is better than Butcher or Force Enhancement, but much harder to obtain.)

Butcher Force Enhancement
Infused Mitama
Ma +20
Brands
Spell brands with MAG Atk%
Target Stats
-


PvP Builds

Official Profile

A god of storm and rain worshiped in the Canaan region,his name means "Lord" in ancient Semitic. Like his title,he is the chief deity in Ugaritic mythology. After being incorporated into Egyptian mythology, he is equated with the storm god Seth,and is depicted in a similar fashion.