Difference between revisions of "Heroine/Builds"
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|pve=A | |pve=A | ||
|offensive=S|defensive=S|tournament=S | |offensive=S|defensive=S|tournament=S | ||
| + | |||
|pro= | |pro= | ||
| − | * | + | *Introducing the Buddy System mechanic, Heroine is given two different actives that can be freely switched between when it becomes her own turn to act. |
| + | *Alongside [[The Hero]], they are the first units to have the Mitama Infusion cap being set at 120 instead of the usual 50. Up to 50 Mitama points can be dumped into any given stat as opposed to just 20. This means that her Vitality stat could easily soar to 298 when fully infused. | ||
| + | |||
|con= | |con= | ||
*Temp entry | *Temp entry | ||
| + | |||
|notes= | |notes= | ||
| − | * | + | *[[Shock-White Gleam]] marks the first occurrences of Passive skills being Red awakening skills. |
| + | *Limited-time Collaboration unit. Nobody knows if she will be rerun. | ||
| + | |||
|pairwith= | |pairwith= | ||
*{{DemonIcon|Danu|size=32px}} {{DemonIcon|Nuwa|size=32px}} | *{{DemonIcon|Danu|size=32px}} {{DemonIcon|Nuwa|size=32px}} | ||
}}<section end=tierentry /> | }}<section end=tierentry /> | ||
|} | |} | ||
Revision as of 09:44, 22 April 2025
Role Summary
| Name | Best Archetype(s) | PVE | PVP | ||||
|---|---|---|---|---|---|---|---|
| PVE | PVP | Offense | Defense | Tournament | |||
| Any | A | S | S | S | |||
| Pros |
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| Cons |
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| Notes |
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| Synergies | |||||||