Difference between revisions of "Michael/Builds"
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*Panel 3 confers Light Pierce and a 15% damage increase to all Herald and Divine demons in the party. This is very useful, as most demons of those races have Light spells, but several don't have Light Pierce (specifically [[Mastema]] pre-P4, Red [[Metatron]], and demons 4-star or below). | *Panel 3 confers Light Pierce and a 15% damage increase to all Herald and Divine demons in the party. This is very useful, as most demons of those races have Light spells, but several don't have Light Pierce (specifically [[Mastema]] pre-P4, Red [[Metatron]], and demons 4-star or below). | ||
**The light pierce is redundant with the light affinity down unless facing an [[Attribute Affinity Reinforcement]] demon, though. | **The light pierce is redundant with the light affinity down unless facing an [[Attribute Affinity Reinforcement]] demon, though. | ||
− | *Panel 4 provides an extra single hit to a random enemy after activating any random skill (mostly used for [[Soul Judgement]]). This is great for finishing off Endures or a low HP enemy. | + | *Panel 4 provides an extra single hit to a random enemy after activating any random skill (mostly used for [[Soul Judgement]]). This also chains with itself, meaning it triggers twice - this can then be leveraged with allies such as [[Mithras]] or [[Metatron M]], as two triggers means their own chains will also trigger twice. This is great for finishing off Endures or a low HP enemy, and potentially setting off a wave of damage with the right allies. |
*Very good set of resistances, especially in Teal. | *Very good set of resistances, especially in Teal. | ||
|con= | |con= |
Revision as of 09:39, 26 October 2024
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
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PVE | PVP | Offense | Defense | Tournament | |||
Michael |
S | B | B | B | |||
Pros |
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Cons |
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Notes | - | ||||||
Synergies | - | ||||||
PvE Builds
Archetype(s)
- Red: Discounted Thunderclap for a strong ST attack.
- Teal: Repel Dark to cover his weakness
Skill Transfers
Damage boosters so Soul Judgement will deal as much damage as possible. Damage Boosters:
- Light Amp: Highest Light damage modifier.
- Butcher: Boosts Soul Judgement
- Light Survivor: Light damage modifier + endure.
- Light Boost: Early game/budget option.
- Serial Killer: Early game/budget option.
Other/Misc. Skills:
- Speedster: Boosts team speed even further.
Brands
- Stat priorities: Mag ATK%, Speed%
- Divine: Allows him to cast Soul Judgement more often.
- Spell: Boosts his damage.
- Speed: Boosts team speed even further
Mitama
- MAG (20): Boosts his damage output.
- AGI (20): To boost team speed.
Build(s)
"Closest to god" lol | |||
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Transferred Skills | Notes:
Must be P4 otherwise he is detriment to Archangels. Allows Archangels to become faster, deal more damage and gain Light Pierce. Soul Judgement allows him to be a boss killer. | ||
Speedster | Light Amp | ||
Infused Mitama | |||
Ma 20 Ag 20 | |||
Brands | |||
Divine + Speed with Mag ATK% | |||
Target Stats | |||
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