Difference between revisions of "Lilith/Builds"

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(Role Summary)
(Role Summary)
 
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*Easy 4x4 fusion paths and good panels make her a decent Panel 4 goal to strive toward.
 
*Easy 4x4 fusion paths and good panels make her a decent Panel 4 goal to strive toward.
 
*Cannot be used in the same team as [[Lilith A]].
 
*Cannot be used in the same team as [[Lilith A]].
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|pairwith=
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*{{DemonIcon|Tiamat A|size=32px}} {{DemonIcon|Cleopatra|size=32px}} {{DemonIcon|Narcissus|size=32px}}
 
}}<section end=tierentry />
 
}}<section end=tierentry />
 
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Latest revision as of 10:00, 11 August 2024

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Lilith.jpg Lilith
Clear Teal Clear D D D -
Pros
  • Two strong Dark and Elec AOE skills.
  • Decent Magic allows her to deal damage while also inflicting ailments on the enemy.
  • Panel 3 casts a teamwide Bind whenever an enemy is charmed, and can be triggered multiple times per turn.
  • Can be combined with Tiamat A to do a chain of ailments that happens before Demeter's bulwark.
Cons
  • Weak to Light (unless Teal) and Force.
  • No Dark Pierce until Panel 4.
  • No Elec Pierce at all.
  • Countered very hard by Daisoujou, who clears her charms and punishes her for using them.
  • Maria is common enough to deal with her ailments as well.
Notes
  • Easy 4x4 fusion paths and good panels make her a decent Panel 4 goal to strive toward.
  • Cannot be used in the same team as Lilith A.
Synergies

PvE Builds

PvP Builds