Difference between revisions of "Everything Evil"

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(Updated by Sire. This was done by a bot.)
(Updated by Sire. This was done by a bot.)
 
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|target=All Party Members
 
|target=All Party Members
 
|description=<nowiki>+20% to own Battle Speed.</nowiki><br>
 
|description=<nowiki>+20% to own Battle Speed.</nowiki><br>
<nowiki>While the one with this skill is alive, all party members will be granted the following effect:</nowiki><br>
+
<nowiki>While the one with this skill is alive, all party members will be granted the following effect: +25% to Ailment infliction rate.</nowiki><br>
<nowiki>+25% to Ailment infliction rate.</nowiki><br>
 
 
<nowiki>Activates the following Chain Effect at the beginning of own turn:</nowiki><br>
 
<nowiki>Activates the following Chain Effect at the beginning of own turn:</nowiki><br>
 
<nowiki>All party members recover 3 MP.</nowiki><br>
 
<nowiki>All party members recover 3 MP.</nowiki><br>

Latest revision as of 11:35, 9 August 2023

Type Description
Passive.png Everything Evil | Demons | MP: Passive | Skill Points: - | Target: All Party Members | Use Limit: ∞

+20% to own Battle Speed.
While the one with this skill is alive, all party members will be granted the following effect: +25% to Ailment infliction rate.
Activates the following Chain Effect at the beginning of own turn:
All party members recover 3 MP.
*This Chain Effect will activate up to 2 times per battle.

Lv2: +5% to max HP.
Lv3: +10% to max HP.

Lv4: +20% to max HP.
Demons to transfer skill from
Default / Gacha Archetype Demon
ArchClear.png
ArchRed.png
ArchYellow.png
ArchPurple.png
ArchTeal.png
Demons with skill
Awakened Archetype Demon

Innate Skills

Angra Mainyu
ArchClear.png
ArchRed.png
ArchYellow.png
ArchPurple.png
ArchTeal.png