Difference between revisions of "Everything Evil"
(Updated by Sire. This was done by a bot.) |
(Updated by Sire. This was done by a bot.) |
||
Line 7: | Line 7: | ||
|target=All Party Members | |target=All Party Members | ||
|description=<nowiki>+20% to own Battle Speed.</nowiki><br> | |description=<nowiki>+20% to own Battle Speed.</nowiki><br> | ||
− | <nowiki>While the one with this skill is alive, all party members will be granted the following effect: | + | <nowiki>While the one with this skill is alive, all party members will be granted the following effect: +25% to Ailment infliction rate.</nowiki><br> |
− | |||
<nowiki>Activates the following Chain Effect at the beginning of own turn:</nowiki><br> | <nowiki>Activates the following Chain Effect at the beginning of own turn:</nowiki><br> | ||
<nowiki>All party members recover 3 MP.</nowiki><br> | <nowiki>All party members recover 3 MP.</nowiki><br> |
Latest revision as of 11:35, 9 August 2023
Type | Description |
---|---|
Everything Evil | Demons | MP: Passive | Skill Points: - | Target: All Party Members | Use Limit: ∞
+20% to own Battle Speed. |
Demons to transfer skill from | |
---|---|
Default / Gacha Archetype | Demon |
Demons with skill | |
---|---|
Awakened Archetype | Demon |
Innate Skills |
Angra Mainyu |