Difference between revisions of "Lilith/Builds"
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*Decent Magic allows her to deal damage while also inflicting ailments on the enemy. | *Decent Magic allows her to deal damage while also inflicting ailments on the enemy. | ||
*Panel 3 casts a teamwide Bind whenever an enemy is charmed, and can be triggered multiple times per turn. | *Panel 3 casts a teamwide Bind whenever an enemy is charmed, and can be triggered multiple times per turn. | ||
+ | *Can be combined with [[Fafnir]] and [[Kabuso]] to do a chain of ailments that happens before [[Demeter]]'s bulwark. | ||
|con= | |con= | ||
*Weak to Light (unless Teal) and Force. | *Weak to Light (unless Teal) and Force. | ||
*No Dark Pierce until Panel 4. | *No Dark Pierce until Panel 4. | ||
*No Elec Pierce at all. | *No Elec Pierce at all. | ||
− | *Countered very hard by [[Daisoujou]] | + | *Countered very hard by [[Daisoujou]], who clears her charms and punishes her for using them. |
+ | *[[Maria]] is common enough to deal with her ailments as well. | ||
|notes= | |notes= | ||
*Easy 4x4 fusion paths and good panels make her a decent Panel 3 goal to strive toward. | *Easy 4x4 fusion paths and good panels make her a decent Panel 3 goal to strive toward. |
Revision as of 13:54, 19 January 2023
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | Democalypse | |||
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PVE | PVP | Offense | Defense | Prelim | Boss | ||
Lilith |
2 | 3 | 3 | 3 | 1 | ||
Pros |
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Cons | |||||||
Notes |
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