Difference between revisions of "Everything Evil"
(Updated by Sire. This was done by a bot.) |
(Updated by Sire. This was done by a bot.) |
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|sp=<nowiki>-</nowiki> | |sp=<nowiki>-</nowiki> | ||
|target=All Party Members | |target=All Party Members | ||
− | |description=<nowiki>Activates the following Chain Effect at the beginning of own turn:</nowiki><br> | + | |description=<nowiki>+20% to own Battle Speed. </nowiki><br> |
− | <nowiki>All party members recover | + | <nowiki>While the one with this skill is alive, all party members will be granted the following effect: +25% to Ailment infliction rate. </nowiki><br> |
− | <nowiki>This Chain Effect will | + | <nowiki>Activates the following Chain Effect at the beginning of own turn: </nowiki><br> |
+ | <nowiki>All party members recover 3 MP. </nowiki><br> | ||
+ | <nowiki>*This Chain Effect will activate up to 2 times per battle.</nowiki> | ||
|levels=<nowiki></nowiki> | |levels=<nowiki></nowiki> | ||
|icon={{{icon}}} | |icon={{{icon}}} |
Revision as of 09:41, 5 October 2022
Type | Description |
---|---|
Everything Evil | Demons | MP: Passive | Skill Points: - | Target: All Party Members | Use Limit: ∞
+20% to own Battle Speed. |
Demons to transfer skill from | |
---|---|
Default / Gacha Archetype | Demon |
Demons with skill | |
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Awakened Archetype | Demon |
Innate Skills |
Angra Mainyu |