Difference between revisions of "Everything Evil"
(Updated by Sire. This was done by a bot.) |
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|skill=Everything Evil | |skill=Everything Evil | ||
|type=passive | |type=passive | ||
− | |cost= | + | |cost=Passive |
|uselimit= | |uselimit= | ||
|sp=<nowiki>-</nowiki> | |sp=<nowiki>-</nowiki> | ||
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<nowiki>All party members recover 2 MP.</nowiki><br> | <nowiki>All party members recover 2 MP.</nowiki><br> | ||
<nowiki>This Chain Effect will only activate up to 2 times per battle.</nowiki> | <nowiki>This Chain Effect will only activate up to 2 times per battle.</nowiki> | ||
− | |levels=<nowiki> | + | |levels=<nowiki></nowiki> |
− | |||
− | |||
− | |||
|icon={{{icon}}} | |icon={{{icon}}} | ||
}} | }} | ||
{{ #ifeq: {{{icon}}} | yes | | {{:Everything Evil/Demons}}}} | {{ #ifeq: {{{icon}}} | yes | | {{:Everything Evil/Demons}}}} |
Revision as of 09:11, 23 September 2022
Type | Description |
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Everything Evil | Demons | MP: Passive | Skill Points: - | Target: All Party Members | Use Limit: ∞
Activates the following Chain Effect at the beginning of own turn: |
Demons to transfer skill from | |
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Default / Gacha Archetype | Demon |
Demons with skill | |
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Awakened Archetype | Demon |
Innate Skills |
Angra Mainyu |